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Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 11:54 am
by Trusted
Acnologia wrote:
jojoboss wrote:Ok thx toad :D
it work now? :D
Hehe no.
:/ what I can make?

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 11:58 am
by Acnologia
jojoboss wrote:
Acnologia wrote:
jojoboss wrote:Ok thx toad :D
it work now? :D
Hehe no.
:/ what I can make?
problm is where exactly? on open "editor.jar"? on open "edit factors"? "edit items"? "new map"? "load map from file"? "load map number..."? "save"? "scenario"?

explain more plz

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 12:48 pm
by Trusted
I can open it, I can't load map, item, monsters and more

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 12:52 pm
by Acnologia
jojoboss wrote:I can open it, I can't load map, item, monsters and more
you got java?

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 1:01 pm
by Trusted
Yes, I don't understand why it not good

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 1:48 pm
by blitzcraig
what exactly do you mean by open it? what do you see, what are you clicking?

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 1:54 pm
by re4ction
blitzcraig wrote:the id is determined by position of the graphic you added - then you need to add a text file to the quests folder with that same name / id ... hopefully this helps, otherwise I'll explain better later
But where can I see the id ?

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 2:07 pm
by Acnologia
re4ction wrote:
blitzcraig wrote:the id is determined by position of the graphic you added - then you need to add a text file to the quests folder with that same name / id ... hopefully this helps, otherwise I'll explain better later
But where can I see the id ?
when you add the npc on unit.list

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 2:07 pm
by Trusted
blitzcraig wrote:what exactly do you mean by open it? what do you see, what are you clicking?
I see the menu with load map, edit unit factor...

Re: Map Editor instructions [updated editor 16.04.2015]

Posted: Fri Apr 24, 2015 2:39 pm
by blitzcraig
@re4ction - yes, like toad said.. it needs to match that... it'll be simply 1 number higher than the npc next to it where you added in graphics file

@jojo OK great that you're that far.... what happens when you click "new map"?