If I'm wrong, please explain what I'm missing. Thank you

Moderator: Game Administrators
Touché - good point there, maybe another solution will have to be conjured to combat these "spawn blocking" players. Right now, I can't think of anything that wouldn't interfere with the game playing experience.Piffl / El Majo wrote:It is not so simple. With my swordsman I can be quite a lot of minutes fighting in autospawn without touching any button, controlling my status bar. Tested.Secular wrote:I think after 'x' minutes being stationary, you should be booted from the game for 5 minutes.
http://forgotten-tales.boardonly.com/t2 ... mprovementblitzcraig wrote:I really like your idea of questing involved with clan creation -- take a look at "clan improvement" thread and let me know what you think of some of my ideas on how the clan would operate![]()
Well reason for the suggestion of 15, is that forces more clans. not all friends pile into 1 clan and dominate over all....Secular wrote:I enjoy the fact you included quests/background story behind the clan creation feature. Good work!
However, I think max players in a clan should be way more than 15!
Mana from gear serves a purpose in the sense it increases your mana pool to cast more spells, it doesn't add any extra spell damage. (I think this is a good thing.)blitzcraig wrote:I don't think does, Gandalf. With gear, my mana is over 200. 200*2.5 + 50 = 550 . Archers have 1000 HP. If mana from gear counts toward damage, I should easily kill in two casts (even if it's reduced by dexterity) . However, it takes three casts to kill one archer. (because my "natural" mana is not high enough and mana gear doesn't count.
If I'm wrong, please explain what I'm missing. Thank you
Hmm I am not sure Coloring Clan is something i would suggest in game. Although i see it already. so maybe i guess could be worth taking a look at on a improvement side. Example { Dickens HoD Dickens XD Dickens KoFF ]blitzcraig wrote:I really like your idea of questing involved with clan creation -- take a look at "clan improvement" thread and let me know what you think of some of my ideas on how the clan would operatehttp://forgotten-tales.boardonly.com/t2 ... lans#19773