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Re: Concrete suggestions to balance classes etc.

Posted: Mon May 27, 2019 8:33 pm
by Leone
I've not heard that PvP drop % has changed from 30%, but would welcome GM confirmation.

Re: Concrete suggestions to balance classes etc.

Posted: Mon May 27, 2019 10:12 pm
by LordSeth
Leone wrote: Mon May 27, 2019 8:33 pm I've not heard that PvP drop % has changed from 30%, but would welcome GM confirmation.
No changes have been made.

Re: Concrete suggestions to balance classes etc.

Posted: Fri Sep 13, 2019 5:19 pm
by Sumit
My only suggestion is that all ideas should had been applied before game was launched in playstore not after they are already launch, and not when people already started to hit high levels and spended a lot of cash on this game. I am not saying this for my benefit i am saying this for developer benefit, as if the new ideas r being applied then people will start leaving this game one by one, as u all already have seen that lots of people are angry after level reduction, i know level reduction is for good of this game but it should had been best if this changes was made before they release this game. And for my benefit i dont want this game to happen like diabo cuz i spended a lot of money here and hit 2k playing whole day and night. So if all want me to volunteer this game to not be like dialbo i wish plz help me to apply for gm maybe my help may benefit this game live long. Thankyou... all of you.... for guving me this opportunity to share my thoughts. Have a great day all of u.

Re: Concrete suggestions to balance classes etc.

Posted: Fri Sep 13, 2019 5:27 pm
by Leone
Diagonal walking was once a new idea, as was implementing pets and developing every single quest.

They were not implemented when the game was launched, so perhaps they should be criticised as well?

Re: Concrete suggestions to balance classes etc.

Posted: Fri Sep 13, 2019 9:31 pm
by LostKnight
Sumit wrote: Fri Sep 13, 2019 5:19 pm {snip} all ideas should had been applied before game was launched in playstore {snip}
That make no sense.

The game was launched 6 /7 years ago. Look at all the changes since then.

Re: Concrete suggestions to balance classes etc.

Posted: Sat Sep 14, 2019 12:49 am
by ryaca_
:lol:

Re: Concrete suggestions to balance classes etc.

Posted: Sat Sep 14, 2019 1:13 am
by LostKnight
ryaca_ wrote: Sat Sep 14, 2019 12:49 am:lol:
But I was being serious. :roll: :lol:

Re: Concrete suggestions to balance classes etc.

Posted: Sat Sep 14, 2019 1:17 am
by Leone
I don't think he was laughing at you mate

Re: Concrete suggestions to balance classes etc.

Posted: Sat Sep 14, 2019 1:19 am
by ryaca_
I was laughing at the guy that said all updates should have been done before FT was released into the playstore.

Re: Concrete suggestions to balance classes etc.

Posted: Sat Sep 14, 2019 1:31 am
by SellSword
ryaca_ wrote: Sat Sep 14, 2019 1:19 am I was laughing at the guy that said all updates should have been done before FT was released into the playstore.
Easy, just wipe all player data. Current houses can maybe stay in [for sale] mode and everyone can create new characters again at level 0. Everyone will be equal so there isn't any need for arguing about everything. Have compbatant send a hearty "thank you" to everyone for their previous purchases and we'll be good to go with all updates in place!

This wraps up a good many issues so I fully expect that I start with my level 0 doubled for my input.