- Heal blocking ( someone deliberately stands near us during a pvp . Even if we remove staff , they come close to us)
- Mana divided ( If several people attacking us , we got to target all , this results to a low cast of mana as its divided)
- Having poor armor on gears ( the only class so far which got an absolute poor armor )
- Spells protection ( Other 2k classes can have up to 95% spell resistance from mages + without forgetting some having ballistas as well which makes an approcimation of 2% . Summing up to be 97%.. Is that fair ? We mages not even having a damage resistance from those char , having poor armor.
- Our more prior factor in game ( We mages having robe 500 with 120 mana on it. Robe 750 - 180 mana .. So mana are never quite exact on gears such as other classes having a 750 plate , wow 750 armor on it + damages without bearing in mind their spell protection.
