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Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Sat Dec 19, 2015 10:33 pm
by kezzy_x
how about something extra on the trade options...
here's what I'm thinking.
when you go trade an item.. have a recommended price for equipment. will really help new players and us players who just cant keep up and remember all the prices of everything

so for example if a swamp bow goes for roughly 10mil player price... then have a little suggestion saying this item is worth "£££" coins
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Tue Jan 05, 2016 2:35 am
by Imperious1
Friends list definately needs to be bigger. I have three types of friends atm. 1: friends who help and assist me as I lvl up. 2: friends who i generally hunt with. 3: New friends i help when they need someone to tank.
Please make friends list unlimited. We can all help eachother out much better. Not to mention helping the new players without removing existing friends.
Also, maybe add an enemy list so we know when a foe in near by who has a habit of attacking you when your goin about your daily game play. A highlighted yellow x on mini map to show enemies will help alot
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Mon Feb 01, 2016 4:49 am
by Imperious1
Hmm. New quests are needed after you reach lvl 100. With the lack of quests after lvl 100, Im now thinkin about writing some new quests that will use current maps and npc's. In the pdf's i notice alot of undeveloped items too. If I write a new quest using current quests and maps, are these undeveloped items available as quest rewards?
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Mon Feb 01, 2016 5:00 am
by Imperious1
Example, wooden ring is listed in pdf's. Can these items that are designed but not developed yet be used as new quest items?
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Mon Feb 01, 2016 6:55 am
by Arachnia
The wooden bracelet is already a reward for a level 350 quest.
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Sun Feb 07, 2016 12:50 am
by Imperious1
Any way to update the pdfs then? I see alot of undeveloped items in the items list that may already be in use.
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Sun Feb 07, 2016 12:56 am
by Imperious1
Mostly its with rings that i see
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Sun Feb 07, 2016 9:01 am
by Arachnia
The heat ring is already developed (level 200).
The other items will follow in the future.
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Thu Feb 18, 2016 2:10 am
by Imperious1
Here is an idea that comes from an older game that i am still highly involved in. Legendary monsters that randomly spawn. This may be similar to the events ive seen in FT. The difference is, these legendary monsters may randomly spawn anywhere in FT. My idea is, instead of a mob of many high lvl monsters that are already used, there is one giant (New Monster) that randomly spawns in certain areas. To kill this monster, it only takes a small number of ppl instead of the masses like the current events.
Example: Im walking through a map. May be one that isnt used alot. A legendary monster spawns. It doesnt attack me. Gives me time to message friends. After so many ppl show up then we attack and kill.
Just an idea that may be random fun.
Re: ALL CURRENT IDEAS AND SUGGESTIONS!
Posted: Thu Feb 18, 2016 2:14 am
by Imperious1
The Fachen (also known as Fachan or Fachin or Peg Leg Jack [1]) is a creature with only half a body in Scottish and Scots-Irish folklore. Supposedly its appearance, which includes a mane of black feathers tufted at the top and a very wide mouth, is so frightening that it induces heart attacks.
This is an example of what can be used as a new legendary monster in FT