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Re: Upcoming changes
Posted: Wed Jan 27, 2021 10:21 am
by -TheTurk
Re: Upcoming changes
Posted: Wed Jan 27, 2021 10:26 am
by SK1976
i believe it bro. i believe it.
Thats crazy
Let me do my work on friday, and after it, i will see it was good or not !
I predicted BIG changes in 2021 ... here they coming !
Re: Upcoming changes
Posted: Wed Jan 27, 2021 10:27 am
by wofi
I diddnt got towers in backpack in test did that happen to aneyone else?
Re: Upcoming changes
Posted: Wed Jan 27, 2021 10:36 am
by -TheTurk
Re: Upcoming changes
Posted: Wed Jan 27, 2021 11:12 am
by Barkley
Not evan a single island on the whole of the emebr islands can be closed. Not Evan a single island. This is absolutely horrible. You can't block anything becose towers work like walls!!! This is just.... Like why did an update have to arise that will destroy the map for anyone who enters it. You cannot defend anything. All of the work evryone did will be undone by this update. You shouldve told me about this update before releasing the map so I couldve made the map possible to be used. Now the map is as good as if it dosent exsit. Months of work has been undone and hundreds of hours of building and blcok pacing was cancelled cos you literally can't do anything. This is a serious issue. The map had a backstory a theme and was without any close runer up the most detaild clan map. And now to have it canceled? Unless the map shuts down on Friday 18:00 and I and kalen start the whole map from scratch for THE THRID time evrything is gone. You have to change the system or close the map till it's finished and let the towers be placed form the bag at that day. You can't place anything you can't close anything and the orc towers don't even look good. Making towers a part of the all system works evrywhere but on this map. I wish that this wall system is evrywhere but in this map. If it's not that way you had just deleted hundreds of hours of work. You can't just come and do this without thinking about the things that could happen and properly Investigae evry map if the feature would work. I am 99.9% sure the same will happen to the light house map and 90% that it will to Salimander island on -2.-3. You need to delay this feature for at least a nother month till all maps finish. Or you will make everyone mad. The old system is much much much better. Make it so that towers don't contact with walls but instead they do only if they are placed next to a wall. You can't make towers in the same system as walls cos you will brake the whole game. This is absolutely unacceptable. 3-4 clan maps are on the horizon of collapse cos of this feature. You have killd the ladders on 3.-3 so they can't be sequred I bet. This is going to be a step way backwards not only annoying players but removing thousands of hours of work by making their safe bases safe no more.
-2.-3 Salimander island, 5.3 The emebr islands, 3.-3, Light house, and undgeroud all on the bring of colapse. And I bet 4.2 can't close cos of the sides, neither can -1.2 or maybe Evan -1.4.
The game is absolutely being demolished.
Edit: Sorry I forgot to mention the crazy quantities of bugs. Kalen managed to do 5 levels of white castle in 30 sec to 1 minute without using his hammer. Just think about that. This update is braking the game and than all of these bugs Inn addition as soon as this goes into effect the game will be broken for most players who play clans. The only real safe map from this update that can benefit of it is 2.2 the games worst positioned easyest to destroy map, and those will have an audio/top/Lodi/west crisis. This update if it releases on Friday 18:00 will go down as the worst update in ft history braking all clans hard work. Evry map will be effected by this and most of this will be in a bad way. Absolutely unacceptable.
Re: Upcoming changes
Posted: Wed Jan 27, 2021 11:15 am
by wofi
Each map when this will hapen needs a GM to put block away or somwhere so it's possible to block otherwise it be unfair to all
Re: Upcoming changes
Posted: Wed Jan 27, 2021 11:29 am
by Leone
Presumably, this is exactly why the new clan buildings have been released in advance on the test server.
Test for problems, locate them, report them and then they will be resolved before being released on the main server.
A fair and transparent process that works well.
Re: Upcoming changes
Posted: Wed Jan 27, 2021 11:33 am
by gguggu
questions:
-Is it possible to deactivate all mob monsters from clan maps on transfer days? I, like many other dukes, have Dukes liv20 or 30 ... Pets die and resources disappear from the backpack.
-On transfer days if by mistake or accidental problem you delete a Liv 2850 tower. Is it possible to get it back from the GMs? Maybe with the screenshots of the full backpack to test the buildings received.
.- Lords can be added and joined on transfer days. ? I also request to increase the transfer days. Go from the current 48h and increase to 72h or 96h?
- Will it be possible to merge 2 clans into one even after the ft upgrade?
N.b. But what if there are trees or something in the middle and it will not be possible to close the base?
- Is it possible for a Duka to keep buildings in their backpack and put them back later? Maybe tokens can remain in the backpack to be replaced if necessary.?
Can you please answer all the questions?
Thanks very much in advance.
Re: Upcoming changes
Posted: Wed Jan 27, 2021 12:27 pm
by Ayoub
SK1976 wrote: Wed Jan 27, 2021 9:45 am
Its stupid ALL !
It wont work.
I will see what a kind of catastrophe will be on Friday and Saturday !
If i loose my clan, i am OFF
Bad regards ... SK
+1
Re: Upcoming changes
Posted: Wed Jan 27, 2021 12:30 pm
by -TheTurk
And I ask again. Will anyone have access to Map 5.3? Because that map was released secretly and without anyone's knowledge. It would be obvious bias to allow the same clans to be rebuilt there.