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Re: Unit list for MMORPG

Posted: Tue Nov 04, 2014 1:29 pm
by profa
Gandalf wrote:profa, you should apply for moderator maybe? then, you get forum moderator access and can edit the stuff :)
I would have if I had free time, but unfortunately I don't. :-( Moderator should have enough time to support the community, and I just can't provide that.

Updating these lists, working on Serbian translation and occasionally replying to some posts is good enough for me. :-)

Re: Unit list for MMORPG

Posted: Tue Nov 04, 2014 1:42 pm
by profa
compbatant wrote:Just download map editor and click edit factors. You will see all units parameters :)
I thought about that, but never tried it. Frequency is in milliseconds, right (well, it is obvious, but I had to ask :-) )? Thanks for this hint!
War Pig wrote:Is it possible to add attack speed to that chart?
Unfortunately, there is another problem. Width of the chart is rather small (right now I am using almost 100% of the available width), so in order to add another column I would have to redesign the whole table. Some columns can definitely shrink a bit (unit name, Dmg, Location), but I am not sure a can shrink them enough. I will try, but no promises.

On the other hand I can now update my Excel spreadsheet for damage calculation to simulate the whole battle. :-)

Re: Unit list for MMORPG

Posted: Tue Nov 04, 2014 2:59 pm
by blitzcraig
Another idea is too add an asterisk to the damage of the few with attack other than 1000 (yes milliseconds BTW ;) ) and have them noted at the bottom of the list ... probably a lot less work for you ;)

Re: Unit list for MMORPG

Posted: Wed Nov 05, 2014 11:58 am
by profa
blitzcraig wrote:Another idea is too add an asterisk to the damage of the few with attack other than 1000 (yes milliseconds BTW ;) ) and have them noted at the bottom of the list ... probably a lot less work for you ;)
You are right, that would be the easiest way. Thanks for the suggestion, I will (probably) update the list in a few hours.

[Edit] ...or a few minutes. It was really easy updating it this way :-)

Re: Unit list for MMORPG

Posted: Wed Nov 19, 2014 10:14 pm
by ayc
ID / Unit / Str / Arm/ Dex / HP
406 Blinking Mage / 10k / 45 / 205 / 80k
407 Blue devil / 3k / 115 / 225 / 125k
417 Caveman / 2250 / 50 / 200 / 50k
402 Club Stan / 445 / 90 / 65 / 15k
401 Crazed lion / 550 / 80 / 60 / 20k
408 Dark Devil / 3250 / 125 / 225 / 300k
403 Death / 500k / 110 / 100 / 80k
404 Dinosaur / 3k / 175 / 145 / 90k
409 Fire archer / 1500 / 80 / 225 / 65k
410 Knight / 1100 / 125 / 195 / 55k
411 Magier / 2k / 40 / 205 / 35k
418 Ninja / 1k / 55 / 235 / 75k
400 Red crocy / 125 / 85 / 50 / 4500
413 Skeleton / 620 / 95 / 55 / 18k
414 Staf Stan / 750 / 35 / 65 / 25k
419 Trapper / 105 / 65 / 55 / 4k
412 Worm / 12k / 185 / 350 / 200k

Re: Unit list for MMORPG

Posted: Thu Nov 20, 2014 1:58 pm
by profa
Thanks, ayc!

The list is updated with statistics of new enemies.

I finally managed to make a PHP script that generates the complete table with BBCodes based on a simple .txt file, so now it should be much easier and faster to update the list when new enemies come.

I will try to do the same with items list - that list changes more frequently than this one.

Of course, the other thread with units (Unit list for MMORPG without images) will be updated at the same time as this thread.

Cheers!

Re: Unit list for MMORPG

Posted: Fri Nov 21, 2014 12:15 am
by turnerk68
This helped me visualize the map a little better then the straight list in the first post.
(-1.2) (0.2) Warlock's Den
(1.2)
(2.2) Hostile's Library
(3.2)
Upper Leftopia
(-1.1)
Wastelands
(0.1)
Great Desert
(1.1)
Pyramid of Fire
(2.1)
Lord Silverwood's
(3.1)
Viking Isle
(-1.0)
Forester's Hut
(0.0)
Haunted Graveyard
(1.0)
Mushroom Fields
(2.0)
Moat
(3.0)
Knight's Keep
(-1.-1)
Kedington
(0.-1)
Orc's Council
(1.-1)
Monolith
(2.-1)
Spider Flats
(3.-1)
Ashdown
(-1.-2)
Warrior';s Keep
(0.-2)
Frost Cyclops Run
(1.-2)
Ruins #2
(2.-2)
Lost City
(3.-2)
(-1.-3) (0.-3) King's Gardens
(1.-3)
(2.-3) (3.-3)
Kevin

Re: Unit list for MMORPG

Posted: Wed Nov 26, 2014 2:15 pm
by profa
turnerk68 wrote:This helped me visualize the map a little better then the straight list in the first post.
I changed list of locations with text-only map beneath the real map - what do you think about it? :-)

Thank you for the suggestion.

Re: Unit list for MMORPG

Posted: Wed Nov 26, 2014 3:49 pm
by blitzcraig
That was a good idea (and I absolutely LOVE seeing the names given for the new maps...especially the worm hole ;) clever name for old and new clan maps anybody?

Re: Unit list for MMORPG

Posted: Wed Nov 26, 2014 4:26 pm
by profa
blitzcraig wrote:That was a good idea (and I absolutely LOVE seeing the names given for the new maps...especially the worm hole ;) clever name for old and new clan maps anybody?
Yes, I added some new names that I thought of at the spur of the moment. I would rather use something more interesting then Spider Maze, Forgotten Islands (although I thought it was a cool name, having in mind the name of the game :-) ), Vlad's Stronghold (which was originally Blue Swordmen's Stronghold, but it was too large), etc. If anyone can think of some cool, interesting names, it would be great.

I wanted to name Ko-na-mi Maze as Goddess Ko-na-mi's Maze, but it was also too large. Still, I think Goddess Ko-na-mi could be introduced in the game for new quests and storyline. :-) Wormhole, on the other hand, could be used for time traveling aspect of the game, although that name was just meant to be funny. I hate those worms. :-)

Ok, I think I will now find somewhere that old Might & Magic VI disc. :-)