This game needs some spice
Posted: Tue Nov 24, 2015 1:31 am
I made a pretty long break from ft because I had really bad internet (still have) and because I lost the fun in the game and couldnt just grind mindless for consecutive hours.
I came back and I saw some nice updates e.g. the 2 range items or unfreeze potion for slow
But still this doesnt raise the fun that much so I have 2 ideas ( besides new skills which I suggested now a minimum of 20 times)
First is make more crafting skills.
The crafting skills like fishing crafting .... were for me really really cool when they got implemented
The idea is really good sadly I dont see the sense anymore except for crafting
I mean I have lvl 6 fishing but they are completely useless except to throw for ogre ( also add fish crafts)
So add some new "jobs" maybe like farming where u can farm on a farmers field and get corn to make bread or milk cows.
Maybe also scientist where u can craft potions that boost ur gear or smth
And second big and really important idea are raids
Every good mmorpg has dungeons raids or similar things so ppl dont lose the fun in the game.
So my suggest make like 2 or 3 dungeons with diffrent stages/floors and a boss floor
The bosses model should be extra sized so it looks really nice fighting against it.
My idea is to make 1 raid per day in every dungeon for diffrent time zones
The players can get together for the raid and when it started no one can enter the dungeon anymore.
In the raid group of players ppl can take diffrent roles such as tank dmg dealer or healer/buffer.
And to make it actually worth and interesting add a legendary weapon to the boss drop with a really small percentage.
And u have to keep in mind to try to make the drop chance equal for everyone in the group
The legendary weapons are more powerful than the normal ones and are as lvl 100 200 and 300 gear available.
It would be really nice if this gets implemented cuz thats something that is really missing in this game
So I hope u like the idea and thanks if u red until here
Hope compbatant reads this and comments
I came back and I saw some nice updates e.g. the 2 range items or unfreeze potion for slow
But still this doesnt raise the fun that much so I have 2 ideas ( besides new skills which I suggested now a minimum of 20 times)
First is make more crafting skills.
The crafting skills like fishing crafting .... were for me really really cool when they got implemented
The idea is really good sadly I dont see the sense anymore except for crafting
I mean I have lvl 6 fishing but they are completely useless except to throw for ogre ( also add fish crafts)
So add some new "jobs" maybe like farming where u can farm on a farmers field and get corn to make bread or milk cows.
Maybe also scientist where u can craft potions that boost ur gear or smth
And second big and really important idea are raids
Every good mmorpg has dungeons raids or similar things so ppl dont lose the fun in the game.
So my suggest make like 2 or 3 dungeons with diffrent stages/floors and a boss floor
The bosses model should be extra sized so it looks really nice fighting against it.
My idea is to make 1 raid per day in every dungeon for diffrent time zones
The players can get together for the raid and when it started no one can enter the dungeon anymore.
In the raid group of players ppl can take diffrent roles such as tank dmg dealer or healer/buffer.
And to make it actually worth and interesting add a legendary weapon to the boss drop with a really small percentage.
And u have to keep in mind to try to make the drop chance equal for everyone in the group
The legendary weapons are more powerful than the normal ones and are as lvl 100 200 and 300 gear available.
It would be really nice if this gets implemented cuz thats something that is really missing in this game
So I hope u like the idea and thanks if u red until here
Hope compbatant reads this and comments