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New clan buildings

Posted: Sun Dec 06, 2015 3:20 pm
by compbatant
All high level (above 100) magic items are now crafted in new clan buildings. One is for magic items and one for non magic items.

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In farm you are not able to craft anything, in castles and towers you can now craft only standard items. In castles players are able to craft also siege weapons (the same as it is now).

I increased clan building limit from 8 to 10 and clan walls from 40 to 50.

What I want to achieve is bigger diversity in clan buildings. Later I will introduce also barracks for training NPC which will protect clan base.

I added few new high level items:
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I know this is only variation of existing items but...my gfx designer is now working on something big for me and I didn't want to disturb him :)

Re: New clan buildings

Posted: Sun Dec 06, 2015 6:27 pm
by Cleopatra
How much storage do the new buildings have??

Re: New clan buildings

Posted: Sun Dec 06, 2015 6:39 pm
by kromelg
New buildings are for craft only. You cant store items there.

Re: New clan buildings

Posted: Sun Dec 06, 2015 11:43 pm
by Cleopatra
So instead of building one building on other clan maps now I have to build 3+ :|

Re: New clan buildings

Posted: Sun Dec 06, 2015 11:59 pm
by Arachnia
The “magic item” building contains the heat ring.
This is a non-magic item and should be transferred to the “non-magic item” building.

Re: New clan buildings

Posted: Mon Dec 07, 2015 12:08 am
by Lysol
Which building is the magic item building and which one is other items?

Re: New clan buildings

Posted: Mon Dec 07, 2015 12:31 am
by Gandalf
my educated guess: left non-magical, right magical items.

Re: New clan buildings

Posted: Mon Dec 07, 2015 1:31 am
by DOOMSDAY
GOLGREN EAT CLAN BUILDING ONCE!

Re: New clan buildings

Posted: Mon Dec 07, 2015 2:47 am
by James142
How do you get the new items, I'm pretty sure the items are part of a "Soul" set.

Re: New clan buildings

Posted: Mon Dec 07, 2015 5:24 pm
by Crescent Q
:) Awesome, I love the diversity of clan buildings to make more sense plus room for item expansion without clutter in a setting for appropriate item crafts leaning towards specialized buildings and a Market as well for all to exchange items in more role play ways....lol :lol:

:D I like it, keep up the good work guys and gals of the FT Development Team!! ;)

8-) I love new challenges and adversity changes for the better, it's always kool to be part of the show when it's going on, in real time...w00h00!! ;)


:D PS: Thankyou as well for the Clan Buildings Increase on the Clan Maps too!! :)