Suggestion

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joebee320
Posts: 5
Joined: Tue May 05, 2015 12:52 am

Suggestion

Post by joebee320 »

Have you ever though about having forgotten tales for iPhone ??
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Arachnia
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Location: Bavaria

Re: Suggestion

Post by Arachnia »

Yes, this was suggested in the past already.

But iPhone is a platform completely different to Android.

At the stage FT is currently, this means programming from scratch. This workload could be mastered by a big IT-company, but not by a single-person game developer.

So there will be no FT on the iPhone, sorry.
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LoadingZues
Posts: 12
Joined: Tue Jan 12, 2016 2:14 am
Location: Florida, USA

Re: Suggestion

Post by LoadingZues »

This would actually be a very difficult* thing to do. Like said above it is a completely different coding language all together. Android applications are almost always coded in Java programming, using SDK (Android software development kit). Apple applications, and all IOS programming for that matter, are coded in Objective-C, through Apples X-code IDE (integrated development environment). So it would take a tremendous amount of time to recreate all of the coding and even longer to integrate allowing both Apple and Android users to play together.
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josh50052
Posts: 212
Joined: Mon Jun 10, 2013 12:00 am
Location: slough united kingdom

Re: Suggestion

Post by josh50052 »

Arachnia wrote:Yes, this was suggested in the past already.

But iPhone is a platform completely different to Android.

At the stage FT is currently, this means programming from scratch. This workload could be mastered by a big IT-company, but not by a single-person game developer.

So there will be no FT on the iPhone, sorry.
well dont be to quick to put down the idea. once the game is fully up and running in 3,4 or 5 years or however long it takes, it could then be a possibility. if dev can't do it maybe once its picked up and is generating enough revenue it could be via a big it company its always worth looking into :-)
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