pvp drop new system
Posted: Fri Apr 15, 2016 7:08 pm
here an idea.
Players drop chance when they die 25% of any items they wear. except if it is undropable. Players can also drop gold. Max drop gold will be same as max drop gold we can find on any chest or monsters who drop gold. So players drop gold 100% , *they can drop both gold and items* And it will be better if u add drop gold 1k or a bit more.. so players will drop 1k. If they don t have that gold they will drop the lower gold drop there is. and if not em so lower and lower. if they haven't the lowest drop gold they don't drop gold xd.
Outlaw: Gold drop is the same. And items they wear drop go up to 50% .
so
if an outlaw kill player. chance to drop item: 50%. gold drop chance same.
if an outlaw kill outlaw . chance to drop item: 50% . gold drop chance same.
if a player kill outlaw. chance to drop item: 50%. gold drop chance same.
if a player kill a player. chance to drop item: 25%. gold drop chance same.
(non-outlaw = player)
If u don't understand something tell me.
Players drop chance when they die 25% of any items they wear. except if it is undropable. Players can also drop gold. Max drop gold will be same as max drop gold we can find on any chest or monsters who drop gold. So players drop gold 100% , *they can drop both gold and items* And it will be better if u add drop gold 1k or a bit more.. so players will drop 1k. If they don t have that gold they will drop the lower gold drop there is. and if not em so lower and lower. if they haven't the lowest drop gold they don't drop gold xd.
Outlaw: Gold drop is the same. And items they wear drop go up to 50% .
so
if an outlaw kill player. chance to drop item: 50%. gold drop chance same.
if an outlaw kill outlaw . chance to drop item: 50% . gold drop chance same.
if a player kill outlaw. chance to drop item: 50%. gold drop chance same.
if a player kill a player. chance to drop item: 25%. gold drop chance same.
(non-outlaw = player)
If u don't understand something tell me.