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New ranks

Posted: Sat May 21, 2016 11:52 pm
by terminator
Tired of just 4 clan ranks?How about new ones?

Current Ones:
Member: No special abilities except access to storage and crafting buildings
Marshel: (Member ablities except)Can upgrade buildings,invite people, can buy gaurds in barracks, can kick members
Lord: (Marshel abilities except):Can kick Marshels, Can promote members to marshels, Sell/Build buildings
Duke: (Lord abilities except):Can promote Marshels to lords, Can kick lords, Can ally/unally with other clans

My idea:
Member: No special abilities only access to crafting buildings
Jr.Marshel (Member abilites except) Can access storages
Marshel: (Jr.Marshel abilities except) Can access storages, can upgrade buildings
Sr. Marshel(Marshel abilities except) Can buy gaurds in barracks, Can invite ppl, Can promote members to Jr.Marshel, can kick everyone under them
Lords(Same ability as current)
Duke(Same abilities+




Able to ally with other clans without help of a mod,

New feature, Able to become an enemy with anther clan, this will make buildings be on permanent auto-fire until enemy is removed from enemy list

)

Anther new feature: Allies can use crafting buildings




Thoughts?

Re: New ranks

Posted: Sun May 22, 2016 1:53 am
by RyoHazuki
10/10
Good idea, though, I would add that only the Duke can sell buildings of 100 levels or more. I see no reason at all why any lord would want to sell a high level building other than for sabotage, and if they do want to sell a high level building, then they should ask the duke's permission to do that.

Re: New ranks

Posted: Sun May 22, 2016 2:34 am
by terminator
RyoHazuki wrote:10/10
Good idea, though, I would add that only the Duke can sell buildings of 100 levels or more. I see no reason at all why any lord would want to sell a high level building other than for sabotage, and if they do want to sell a high level building, then they should ask the duke's permission to do that.
Love it