Since Kulgan, reposted in this similar topic and mentioned my ideas, thought to put in here, the Catapult/Trebuchet(New Siege) I suggested and Ballista Skill that kromelg and I agree on as well tweaks on them to make them better. Kulgan's got some good idea's for the Non-Pvp aspect of certain maps for that...that way it fits for all players without the force of WarFare, when they just want to Craft and Build without the pressure.
Re: Upcoming changes: Clans - Structures Upkeep
PostMon May 30, 2016 8:04 pm
kromelg wrote:
I remember times when sieges were used really for attacking and destroying buildings.
Then buildings hp was increased 10 times, but sieges damage was increased only 6.6 (from 300 to 2000).
And people started use sieges only for store items. Then walking speed of players who have sieges was decreased too
and players stop build it. I think no one will argue that the siege weapons are not currently used at this game.
Also, the skills have been introduced, which made construction easier and faster. But mechanics for the use sieges remained the same.
In my opinion the main reason for the uncontrolled growth of the number of buildings is that any player can build,
but only a few high-level mages who purchase levels, able to successfully attack clan buildings.
Make sieges helpful - provide as to successfully attack clan buildings for all players before entering the daily tax.
And I hope that the players themselves solve the problem.
Some ideas for making sieges more popular:
1. Increase base damage and attack rate for sieges.
2. Provide ability for clan to create sieges even if they do not have clan castles.
3. Add new skill "Using siege wearons" that trains every time when players attacks clan buildings using sieges.
Each level of this skill should give bonuses to sieges damage and attack rate.
4. Add new types of sieges with improved stats. For example - magic siege, which is created from the magic logs and
meteor stones.

Hey bud, that was my idea with the Siege Weapon Skill Lvl lmao....I don't care as long as it's heard, it's more reasonable, and sounds like much more fun.
Buildings Easily Destroyed as Well Easily able to Build Fast, sounds fun and a challenge without spending hours, days and weeks, to months to years....just building to survive a Clan against high lvl bullies lol. To defend it would take a CLAN not One Man, besides Buildings Defenses, which could include soldiers coming out to help instead of waiting to be killed by some high lvl walking by noticing your guard as bait and challenge. The Buildings can include upgrades for Range distance firing and Power against certain classes. Siege Weapon Ballista was meant to take out Calvary, Ships, some stationary Soldiers and stationery Siege weapons as well Gates. Catapults or Trebuchet is Ideal for taking down Castles and Towers....not a Big Long Stick with a Big Arrow Point...unless you were taking down the gates would you ever use a Ballista to plunge into the gates and pull the gates down with your men or your horses or whatever Beast of Burden to pull those gates down...this is WAR!! I am tired of always building and to just grind to upkeep those buildings is soooooooo boring, I'd rather Pvp and have fun taking down Clans with other Clans in Alliance and being taking down too by adversaries lol...And then Next Day do it all over again...now that sounds like FUN..instead of slavery for someone elses gravy train...lol
Please consider so many other possible ways to have fun with this game, Creators and Players and especially you Mods who also play another Character....make it fair and fun, not scare and run...
A Game is Meant to be Fun, but there must be compromise and plus the compensation we've all been waiting for as well the new players you promised besides getting us all to do our part to help it on Google...now you must help our concerns and make it fun for all...make it where everyone can be happy and have fun with new positive changes....cuz the time I've spent on here, so many good and great people have left cuz of just the Pvp, Grind, desperate for buildings and never get and so they leave or tired of building.....and with the upkeep it's going to keep a lot of us down and might get worse...
I still wait as well for the Archer to be fixed, as well the targeting system while shooting multiple enemies to choose from.
Make it to where No amount of Lvls and no Particular Class can destroy a Building....it takes teamwork to keep mates alive in real siege in real time, not one man. And Siege Skill requiring Siege Weapons( Ballista or Catapult/Trebuchet or even a Battle Ram!!) and Command Skill for Morale to help the Soldiers you buy to help take the Castle and Towers without fleeing besides your Clan Mates governing their own strategy or siege machine....cuz they got Soldiers coming out their Tower and Castles if they have any, besides Real Players Defending, with real time game alert notifications....soldiers can't sleep all the time...there's a War out there....and their at the Gates!!! Use the Boiling Oil or Greek Fire...Fire the ballistas!!! Launch the Catapults!!! FORWARD!!! ADVANCE!!! Take that ARCHER OUT!! He's killing our Mages!!! When is the Next Cool Down on our Oil Lord?!? When our Peasant fools fill it, if they wish to stay alive....but in the mean time concentrate on keeping the distance with our BeSiegers...Rain them...with Arrows...since you are in the Castle and have higher ground you got some distance now to shoot back at those Siege Weaponry Users....quick Before all is lost or pray we build another place some day and do it again...whoah that was quick and fun...no regrets...could be more to the story hahahaha, but you get my point...let's Have FUN!!
I think it is time to implement Steeds into the game now, so we can Ride them into Battle or another Steed to Flee from Battles, to Pvp or Not to Pvp...Hybrid Style, never limit yourself to one style...use your mind and creativeness or Use mine, I use to Dungeon Master for Years....I have many ideas to Rock this game, but you need to meet some players half way and not take away. Well, that is my Say....I hope and Pray for a much more fun of a game than it hasn't been lately really to be honest...sigh....Just make this game better than the rest out there, make it right for everyone here who has put their heart and soul, to have them look to a Much More Fun of a Game than Slavery and UpKeep.
Upgrades within our buildings sounds nice too, why should there be seperate buildings anyhow really for skill? Cuz in all actuality there is always a Black Smith inside the Castle and outside as well lol...this could be a Castle or Tower Upgrade...same goes for the Mage Crafter they all can fit inside a Castle or Tower. A Mage Tower could have Mage Crafter in it...A Regular Archer Tower with Black Smith in it...etc...there is so many ideas to solve these problems lol. The Farm Needs Customers to buy their Crops and Cattle, Milk and Eggs for Gold...lol Poor Farms...Nick got some good ideas, that could be tweaked a bit and would work too.
The Ability to have Clan Buildings on any Map but limited to it's numbers within Buildings equal to a certain amount of Members or Clan Investment in said Clan in order to gain more Buildings to Build within Clan as a Whole...but not on safe maps ofcourse...this would make the game so interesting to build and defend without bounds besides safe zones and map edges plus normal water and sea obstacles, plus you could have a building on nearly every map lol if you have the investment or better yet the Clan Size to build another build to promote recruitments but it would highly unlikely be safe by itself unprotected. But still be a limit to the amount of Buildings a Clan can have in the whole game world but no boundaries to build other than safe zones that you cannot....whoah darn near solved the clutter with this statement...
we should also get more gold back if we are forced to sell too, considering the time people spent creating these buildings for Clan Survival, if game goes the unfavored route that went beyond poll and game suggestions....and maybe a real compensation this time, keeping your old dedicated players and customers with something that would benefit towards the new ideas...in order to keep their loyalty...just a suggestion.
Anyhow, I hope for the Best of this game to not be, Tales Forgotten....cuz I enjoy playing it mostly cuz of the interactions and challenges dealing with real people from around the world lol. Would be nice to get some lvls for the Bugs... Mods and Gm's that I've helped find them and didn't always post in public forums but in your pm's....just been on my mind btw... lol.
Alright, time for some ButterScotch Coffee now lol...
See ye all in game, peace, laters,
Crescent Q

Keep in mind tho with this Range of Power from any Siege machine, there must be a Counter Assault against this Demolition Unit...Like perhaps an Upgrade in Defense Buildings (Castle And Tower, maybe Barracks..) that would enable it to have a Ballista or Catapult to Counter against the ones Sieging against the Castle or Tower with it's own Range as well for Defense against Siege Weapons. This could also be Manned by a Character as well to help accuracy besides the automation, without good accuracy and hits from an inactive Clan, it has it's weaknesses as well for balance. Pro's and Cons must be added, I see some posts, that are capitalizing on some of these ideas but there also must be a balance to it.

No Class, No Lvls should ever take out a Building without Clan Teamwork using Siege Weaponry(Period). It makes much more sense defeating Buildings with an Army with Siege Weapons than any Single Class or any amount of Lvls Skilled in the Only Skills that their Class gives them...There is No Skill Yet In Any Class for Siege WarFare against Buildings.
This should help Balance and help those smaller clans trying to build a building while creating their own diplomacy within the lands they intend to build, while the old and more established clans, can go ahead and use the new features of Clan Siege WarFare against Buildings with their Rival Clans currently at War. Having Building Upgrade Defense(Building Stationery Ballista/Catapult) against Siege Units to Balance and Counter such, with Pro's and Con's from either being an Active Clan or Not, these are going to get Cleared Up and Fast and Fun again.
It would even be neat and possible perhaps to have our Guards from our Barracks attack the would be Siege Weaponry Units too, it would actually be hilariously, a challenge too for both sides,in actual Castle Siege WarFare and Defense Counter Measures..

haha!
We must be able make things simple to where Creator can actually do what he can do with skills that he has in game designing process...some things can't be done and somethings can, or would need something first or even a variation. Let's not get too crazy and work one step at a time to this Crucial New Beginning of Forgotten Tales.
By the way I am really liking the ArtWork some guys are doing on here for improving the Ballista, stats and other things can always be tweaked through out it's beta test, but truly a nice approach and refreshing Pictures of possibilities, I like it.
And yet again, I must Enjoy my ButterScotch Toffee Coffee lol
SIncerely,
Crescent Q
Duke of Army of Deliverance