Forgotten Tales MMORPG 5.2.2
Moderator: Game Administrators
- compbatant
- Site Admin
- Posts: 2010
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
Forgotten Tales MMORPG 5.2.2
* Crafting ingredients and other player items can be now opened to see detailed information
* Small UI changes in clan building information window
* Showing/hiding advert fix
* Option for removing clan guards
* Reduced game size
* Fixed displaying +1 and +2 items for other players
* HP bar for bigger monster shouldn't be covered anymore
* Added many new fight sounds
* Removed two Android required before privileges - GPS location and WIFI state
* Start point for arrows and other missiles is now more accurate
* New parameters for monsters: physical damage resistance, magic resistance, skills resistance, attacking every enemy in range (will be added to some monsters soon)
* New maps and items (still being tested, will be enabled when finished)
* New attack animation for mage
* Dragons will breathe fire (this will be enabled soon)
* Small UI changes in clan building information window
* Showing/hiding advert fix
* Option for removing clan guards
* Reduced game size
* Fixed displaying +1 and +2 items for other players
* HP bar for bigger monster shouldn't be covered anymore
* Added many new fight sounds
* Removed two Android required before privileges - GPS location and WIFI state
* Start point for arrows and other missiles is now more accurate
* New parameters for monsters: physical damage resistance, magic resistance, skills resistance, attacking every enemy in range (will be added to some monsters soon)
* New maps and items (still being tested, will be enabled when finished)
* New attack animation for mage
* Dragons will breathe fire (this will be enabled soon)
- Crescent Q
- Posts: 127
- Joined: Wed Aug 26, 2015 9:08 am
- Location: Spokane, Washington
Re: Forgotten Tales MMORPG 5.2.2
Awesome! Job well done compbatant! I Like the new updates and monster upgrades! Sounds like some new nice features are coming out too.compbatant wrote:* Crafting ingredients and other player items can be now opened to see detailed information
* Small UI changes in clan building information window
* Showing/hiding advert fix
* Option for removing clan guards
* Reduced game size
* Fixed displaying +1 and +2 items for other players
* HP bar for bigger monster shouldn't be covered anymore
* Added many new fight sounds
* Removed two Android required before privileges - GPS location and WIFI state
* Start point for arrows and other missiles is now more accurate
* New parameters for monsters: physical damage resistance, magic resistance, skills resistance, attacking every enemy in range (will be added to some monsters soon)
* New maps and items (still being tested, will be enabled when finished)
* New attack animation for mage
* Dragons will breathe fire (this will be enabled soon)






- Dr-Octopus
- Posts: 293
- Joined: Fri Aug 07, 2015 5:25 am
Re: Forgotten Tales MMORPG 5.2.2
nice update.compbatant wrote: * Dragons will breathe fire (this will be enabled soon)
And feel the fireeeee




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- Posts: 5
- Joined: Tue May 05, 2015 12:52 am
Re: Forgotten Tales MMORPG 5.2.2
For some reason I've not had a update in a while o the game I play on a kindle thing but I'm still on the old updates is this because of my devise or is there any other reason
- compbatant
- Site Admin
- Posts: 2010
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
Re: Forgotten Tales MMORPG 5.2.2
The new version should be available on Amazon tomorrow.joebee320 wrote:For some reason I've not had a update in a while o the game I play on a kindle thing but I'm still on the old updates is this because of my devise or is there any other reason
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- Posts: 5
- Joined: Tue May 05, 2015 12:52 am
Re: Forgotten Tales MMORPG 5.2.2
compbatant wrote:The new version should be available on Amazon tomorrow.joebee320 wrote:For some reason I've not had a update in a while o the game I play on a kindle thing but I'm still on the old updates is this because of my devise or is there any other reason
Thanks man that's helps I dunno if there's many many update to amazon because all characters are colour now I can't see that either I don't have that update
- Joe
- Posts: 175
- Joined: Mon Nov 10, 2014 5:46 am
Re: Forgotten Tales MMORPG 5.2.2
Since u released new items i saw big difference in stats of mage items and non mage items. Mage items give lot more str, mana and dex than non mage items same lvl. I know mages spend most money on game but how u think u can balance (i don't think u could balance in a million years, u favor mages) classes?
- DaHobbit
- Posts: 563
- Joined: Thu Apr 04, 2013 12:00 am
- Location: Texas
Re: Forgotten Tales MMORPG 5.2.2
Joe, which items are you talking about? Specifically. I will take a look at them.
DaHobbit - Game Master (GM)
- Joe
- Posts: 175
- Joined: Mon Nov 10, 2014 5:46 am
Re: Forgotten Tales MMORPG 5.2.2
500lvl mage ring(bracelet) vs 500lvl non mage, 750lvl ring(jungle ring) ridiculously low stats for that lvl item. Compare 2k weapons non mage vs mage....
- DaHobbit
- Posts: 563
- Joined: Thu Apr 04, 2013 12:00 am
- Location: Texas
Re: Forgotten Tales MMORPG 5.2.2
Joe, you are definitely right. The stats from equipment for a level 500 mage vs a non-mage is way out of balance. I added up all the stats from gear a level 500 mage could wear, and a level 500 sword. The gear provides stat points as follows:
sword: ARM: 1747 DEX: 175 STR: 672 = total stat points added 2594
mage: ARM: 215 DEX: 133 STR: 205 MANA: 840 = total stat points added 1393
So it seems we should reduce non-mage gear by about 1200 stat points, and get rid of the magic protection. Or maybe add 1200 stat points to the mage gear, and give them equal damage protection.
That should make it all become in balance, right?
sword: ARM: 1747 DEX: 175 STR: 672 = total stat points added 2594
mage: ARM: 215 DEX: 133 STR: 205 MANA: 840 = total stat points added 1393
So it seems we should reduce non-mage gear by about 1200 stat points, and get rid of the magic protection. Or maybe add 1200 stat points to the mage gear, and give them equal damage protection.
That should make it all become in balance, right?
DaHobbit - Game Master (GM)