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One player killed my pet

Posted: Sat Aug 13, 2016 5:30 am
by DAVEmanda
:roll: OKs I connect to my swordsman. I was in the trapper zone 4.-1 map. I saw he that was killing lions.

I also wanted to kill.

I started the spawn , spawn that little (4 lions or less). Nobody attacked him , and said nothing.


Oks , everything was right for the moment . I looked around and was nobody there. he disappeared. And one second after Tatata :? :shock: +20 dinosaurs there. I moved my dwarf quickly to safe zone . My dragon was blocked by a circle of dinosaurs.


I have one Xperia m2 and could not take quick screen capture because they have failed shortcut buttons to screenshot


Then I logged again and he was there. I got the Sony miniapp for screenshot and did two screenshots.
Screenshot_2016-08-13-03-43-05.jpg
Screenshot_2016-08-13-03-43-05.jpg (550.67 KiB) Viewed 5210 times
perhaps i would not be here if I could buy another dragon
Screenshot_2016-08-13-03-51-02.jpg
Screenshot_2016-08-13-03-51-02.jpg (377.59 KiB) Viewed 5210 times

Re: One player killed my pet

Posted: Sat Aug 13, 2016 6:34 am
by madmaniacal1
This "Can't buy a pet even tho u only have 1" bug is well beyond ridiculous. I've spent unnecessary millions having to kill a pet to buy a pet. If the pet system is getting an overhaul, then why is this bug STILL not fixed?

Re: One player killed my pet

Posted: Sat Aug 13, 2016 6:54 am
by Blaze
Yes with the cash pets the shop need to sell even if a pet exists. This may give a lv 125 player two green spiders but so be it. Its been a long time problem. And another thing. Spawn killing a pet is cowardly and if someone loses a cash pet to spawn killers the pet should be replaced by gms if proof can be provided. Its gonna be a problem I can already tell

Re: One player killed my pet

Posted: Sat Aug 13, 2016 9:17 am
by DaHobbit
I agree here. Previously, pet killing was frowned upon, but not punishable. We would warn players not to do it, but that was about it. However, with the new purchasable pets, I think we need to revisit this issue and see what we should do. I will post to Admin/GM group and see what, if anything, we will do about this.

Re: One player killed my pet

Posted: Sat Aug 13, 2016 11:17 am
by Cleopatra
DaHobbit wrote:I agree here. Previously, pet killing was frowned upon, but not punishable. We would warn players not to do it, but that was about it. However, with the new purchasable pets, I think we need to revisit this issue and see what we should do. I will post to Admin/GM group and see what, if anything, we will do about this.
Actually it is punishable I can name a few players in private that have gotten punished for this.

There will also be people they are going to lie cheat and steal and take advantage or at least try to take advantage of GM. I'm not talking about Dave I actually believed his story...But there are going to be some people out there that don't watch their pets closely enough and when they die they might try to get a free replacement from GM :-/

Re: One player killed my pet

Posted: Sat Aug 13, 2016 7:38 pm
by DaHobbit
I know that I punished players a long while back for killing pets, but I was corrected later. Currently, it is not punishable to kill pets. I wish it was, but it is not. It is really a lousy thing for players to do. Still, that rule does not appear to be changing. If you have pets, please look after them. They are your responsibility.

Re: One player killed my pet

Posted: Sat Aug 13, 2016 8:04 pm
by Blaze
DaHobbit wrote:I know that I punished players a long while back for killing pets, but I was corrected later. Currently, it is not punishable to kill pets. I wish it was, but it is not. It is really a lousy thing for players to do. Still, that rule does not appear to be changing. If you have pets, please look after them. They are your responsibility.
Still if a player has spent actual money ... Not game world gold... For a storage vessel such as my pet then this vessel should be a permanent part of my player. Like my skin is... Or my backpack. Pet Respawning at start point sounds like the most reasonable solution to This never ending cycle of childish abuse. And now we're talkin real money.

Re: One player killed my pet

Posted: Sat Aug 13, 2016 8:27 pm
by madmaniacal1
As long as it's like this, I'm not buying.

Re: One player killed my pet

Posted: Sat Aug 13, 2016 8:42 pm
by blitzcraig
I still wish they were like gear... equip them when you want them, unequip when you don't ;)

but to be clear, the "can't buy second pet from shop" mechanic is intentional, not a bug

Re: One player killed my pet

Posted: Sat Aug 13, 2016 8:43 pm
by madmaniacal1
blitzcraig wrote:I still wish they were like gear... equip them when you want them, unequip when you don't ;)
So instead of killing one, it's moved to backpack? GENIUS!!! However, highly abusable. When nearly dead, folks will unequip like selling clan building. Then try to reequip at full health. If the pet's hp was incorporated into the data in backpack, then it would not be abusable. Could even be tradable, but not equipable without appropriate lvls. A thriving market in the making...
P.s. quest pets would NOT be unequipable. (sorry Resa)