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LOST. MODS PLS HELP FIND THEM

Posted: Wed Aug 31, 2016 1:41 am
by benbaggen
Question, are there any active mods left in ft. Its sad when i started playin u seen mods multiple times a day. Now though, can anyone say the last time they seen gandolf,jg,vicbree,or any other mod for that matter. Did u mods just give up on ft or what. On top of that the mods u do c on rare occasions, have no ft exp. Its sad when i have to explane how something works to a mod. When seige update came out i had to explane to one of the lead mods how it worked ,y is this? Sholdnt it b mod explanein how things work not the other way around. I am how ever glad to c our new jr mod. And hope there are more to come we could use some mods who have actually have played ft in the last year

Re: LOST. MODS PLS HELP FIND THEM

Posted: Wed Aug 31, 2016 3:56 am
by maleficence
I see at least one GM daily or every other day. Depending on where I'm at. Some have their favorite hunting grounds.

As for having to explain something to a GM. Its quite possible each has their own areas of expertise, Projects, or things they help with.
Players tend to have better all around experience and there's nothing wrong with one explaining things to a GM. As we players generally have a more practical knowledge of how it works; as we have the most interaction with the mechanics.
We players are a devious and crafty lot. We exploit glitches and bugs... We report the loopholes and bugs by observing those who exploit them.
Its an individual choice to improve things or not.

GMs are little more than players themselves who took to the role of trying to improve upon the game and prioritize it above playing the game itself. (I'm sure many find a good balance..perhaps via an alt.. Something you would do well to be aware of as they don't carry the GM logo)
Each has their own style and preference.