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fire missiles
Posted: Wed Aug 31, 2016 3:33 pm
by patrapture
how come high hp sieges heal when being attk by towers. person using siege can walk away and siege will heal even though its being hit by fire missiles frm tower. this means ppl can park there sieges walk away run out fire missiles in 5 mins all the while siege cannot be even turned yellow.
if we were on battlefield and i hit ur siege with fire missiles u can walk away and becuz siege isnt firing it can heal wtf is that for realistic.
if this is case its complete bs tell me now so i can quit
Re: fire missiles
Posted: Wed Aug 31, 2016 4:26 pm
by _NICKPAN_
patrapture wrote:how come high hp sieges heal when being attk by towers. person using siege can walk away and siege will heal even though its being hit by fire missiles frm tower. this means ppl can park there sieges walk away run out fire missiles in 5 mins all the while siege cannot be even turned yellow.
if we were on battlefield and i hit ur siege with fire missiles u can walk away and becuz siege isnt firing it can heal wtf is that for realistic.
if this is case its complete bs tell me now so i can quit
This is fact, this isnt bug, this is how people finish all missiles of other

Re: fire missiles
Posted: Wed Aug 31, 2016 5:46 pm
by patrapture
r u a GM? what u think means nothing to me
Re: fire missiles
Posted: Wed Aug 31, 2016 11:58 pm
by _NICKPAN_
patrapture wrote:r u a GM? what u think means nothing to me
Did I say what I think?
Re: fire missiles
Posted: Thu Sep 01, 2016 1:05 pm
by Bence
Its always worjed like this.
The problem is that the towers attack work like the nages spells.
if a mage attack somebody/something with spells but the target dont hit back and the mage dont use hes wand the target will regenerate hp.
if i stand to your towers range, the tower hit me but i dont hit back i regenerate my hp.
Same with seiges.