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Talking pets

Posted: Thu Dec 08, 2016 9:46 am
by ardesia
Pets menu might include a baloon icon. A click on it makes the pet say something in white chat, such as:
Dragon pet: What a wonderful day to fight
System might have a collection of sentences, picked up at random. Collection might be build up by selection among gathered players suggestions.

I know: as it is, it will be abused to spam the chat and it will never be added to game. But I keep thinking about it and had to post it here, on the basis that it might perhaps somehow be designed so to avoid chat spamming :D

Re: Talking pets

Posted: Thu Dec 08, 2016 10:56 am
by naomi
+1, thats cute ^_~

Re: Talking pets

Posted: Thu Dec 08, 2016 12:24 pm
by WARBRINGER
I feel this idea is a bit too unrealistic because of the setting and style of Forgotten Tales, i am going to have to say No on this one! ;) However, it is a cute idea :P

Re: Talking pets

Posted: Fri Dec 09, 2016 8:06 pm
by madmaniacal1
ardesia wrote:Pets menu might include a baloon icon. A click on it makes the pet say something in white chat, such as:
Dragon pet: What a wonderful day to fight
System might have a collection of sentences, picked up at random. Collection might be build up by selection among gathered players suggestions.

I know: as it is, it will be abused to spam the chat and it will never be added to game. But I keep thinking about it and had to post it here, on the basis that it might perhaps somehow be designed so to avoid chat spamming :D
LOL. Perhaps if the comments of the pets were only visible to the player clicking them, it couldn't be abused. Green chat instead of white. An interesting idea.