Loot based
Moderator: Game Administrators
- Ryaca
- Posts: 2681
- Joined: Fri Jan 22, 2016 3:52 am
Loot based
I would really like to see in the future where every type of monster drops something that can sell at shops. Each different class of monster could have it's own drop rate percentage. It doesn't have to be anything major that sells for a lot, but I thoroughly enjoy filling my pack with drops and getting coin for my loot. I believe that every type of creature should drop something, even if it is just a healing potion or a cheap pair of gloves. What does everyone think?
Last edited by Ryaca on Sat Feb 25, 2017 7:19 am, edited 1 time in total.
BOO!
- Arashiko
- Posts: 940
- Joined: Wed Nov 30, 2016 9:51 am
Re: Loot based
Huge +1
In other games one earned gold from killing monsters, plus occasional drops. And one could find items that increased the drop frequency, or give double drops.
In other games one earned gold from killing monsters, plus occasional drops. And one could find items that increased the drop frequency, or give double drops.
Arashiko Senior GM (RETIRED )
Now playing again as Arozel.

Now playing again as Arozel.
