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Clan Shops

Posted: Sat Mar 18, 2017 9:10 am
by UrKnight
Add Clan shops and put in items that only being in a Clan would be worth it like healing potions that instead of healing 1k heal 2-3k and mana potions instead of regaining 20 gives you 30 to 40 and bave like certain enhanced armor and weapons for lvl 10 on up :o. :D

Re: Clan Shops

Posted: Sat Mar 18, 2017 6:26 pm
by WickedAura
You can fish 100k hp and 200mp potions

Re: Clan Shops

Posted: Sat Mar 18, 2017 8:04 pm
by Leone
UrKnight wrote:Add Clan shops and put in items that only being in a Clan would be worth it like healing potions that instead of healing 1k heal 2-3k and mana potions instead of regaining 20 gives you 30 to 40 and bave like certain enhanced armor and weapons for lvl 10 on up :o. :D
Not everyone is in a clan. Non-clanned players are already at a disadvantage and this idea would make the gap even bigger.

Re: Clan Shops

Posted: Sat Mar 18, 2017 8:43 pm
by Arashiko
Leone wrote:
Not everyone is in a clan. Non-clanned players are already at a disadvantage and this idea would make the gap even bigger.
Leone is right.
Fishing for the big potions is an odd way to get them.
Really, they could be available in dungeons, mine in a dungeon (any dungeon) and find stuff.
Even at level 1 skill and with basic level 1 pick.
Low level stuff found with basic pick
Mid level stuff with level 2 pick
High level stuff with high level pick.

Re: Clan Shops

Posted: Sat Mar 18, 2017 10:13 pm
by madmaniacal1
Arashiko wrote:
Leone wrote:
Not everyone is in a clan. Non-clanned players are already at a disadvantage and this idea would make the gap even bigger.
Leone is right.
Fishing for the big potions is an odd way to get them.
Really, they could be available in dungeons, mine in a dungeon (any dungeon) and find stuff.
Even at level 1 skill and with basic level 1 pick.
Low level stuff found with basic pick
Mid level stuff with level 2 pick
High level stuff with high level pick.
Why not a new tool? Shovel. Could dig anywhere, but would only rarely give other items, similar to fishing. The dirt/clay/soil/etc could be used for new clan buildings called decorations. The could be trees, flowers, fountains, and the like. Have them numbered separate from clan buildings, similar to walls. They could also be just expensive enough to be a decent gold sink.
The shovel could also open the door to treasure hunting quests in the future.

Opinions?

Re: Clan Shops

Posted: Sat Mar 18, 2017 10:28 pm
by Ryaca
I definitely like the shovel idea.

Re: Clan Shops

Posted: Sun Mar 19, 2017 3:06 am
by Arashiko
+1 to shovels.

Re: Clan Shops

Posted: Sun Mar 19, 2017 3:25 am
by Ryaca
Maybe I could dig in the cemetery.

Re: Clan Shops

Posted: Sun Mar 19, 2017 3:40 am
by Arashiko
Nice idea.
Most times one digs up a skeleton, a mummy,, or a ghost, other times items.

Re: Clan Shops

Posted: Sun Mar 19, 2017 1:00 pm
by Leone
Shovel sounds good. We could do with some plants at Ashdown:)