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Level 500-1000 GEAR

Posted: Wed May 10, 2017 3:22 am
by LordSeth
I have already posted a couple things in other threads but on this thread I'll keep adding when I finish items i spend time on.

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 3:22 am
by LordSeth
Also

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 3:23 am
by LordSeth
And

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 3:24 am
by LordSeth
Of course the stats are not as they really should be but it's an example

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 3:33 am
by MadMikael
LordSeth wrote:Of course the stats are not as they really should be but it's an example
I do really like how you put the stats in there, with the images, as it makes them look like they're already in the game.
I think, you had someone fooled when you first posted them lol, IIRC.

Anyway, I'm pretty certain that the images of the gear (if compbatant accepts them) will need to be of a certain type.

Basically, a PNG, with a transparent background, with a certain pixel size, of each item.
I can't remember the exact specs; but I think my above statement is correct.
(feel free to correct me, anyone, who knows for sure)

But the pics are really good. Did you make them yourself?
Keep in mind, the game cannot use any copyrighted graphics.

Keep up the good work!

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 6:36 am
by LordSeth
I have saved to my device the designs with no background I simply add the image to the screenshot of an item in my inventory and clear the writing and type my own and fit my item to the box. Just for a wishful example. And yes these are images of my own, but I must admit SOME things I do go to websites of random images that are not game implemented items they are better said as unqualified creations to get my ideas from, I do not copy them or save the image I start my own outlines then add features then color then shadow then detales so i can honstly say i designed my own image with the creative features of a forgotten tales player mind. Therefore no my items are not duplicates off of other games. As far as sizing them to the propper size they can be edited to the desired size if passed on to compbadant.

Re: Level 500-1000 GEAR

Posted: Wed May 10, 2017 8:41 am
by DAVEmanda
Items are good, almost all for mage :p but the stats needs a revision. I dont want see anyone with 25% damage resistance or a 2k mage full items with 75% magic resistance... That is a +500 lvl no-mage resistance (yes archers can use shield for run ) and for mage will be more broke as it is now. The 25% resistance of damage will take more time for the people get killed and more chance for kill only for the high lvls

Re: Level 500-1000 GEAR

Posted: Thu May 11, 2017 2:42 pm
by madmaniacal1
DAVEmanda wrote:Items are good, almost all for mage :p but the stats needs a revision. I dont want see anyone with 25% damage resistance or a 2k mage full items with 75% magic resistance... That is a +500 lvl no-mage resistance (yes archers can use shield for run ) and for mage will be more broke as it is now. The 25% resistance of damage will take more time for the people get killed and more chance for kill only for the high lvls
While you make good points, Dave, they already said further up on this topic that the stats would need revision.

Re: Level 500-1000 GEAR

Posted: Thu May 11, 2017 8:47 pm
by DAVEmanda
madmaniacal1 wrote:
DAVEmanda wrote:Items are good, almost all for mage :p but the stats needs a revision. I dont want see anyone with 25% damage resistance or a 2k mage full items with 75% magic resistance... That is a +500 lvl no-mage resistance (yes archers can use shield for run ) and for mage will be more broke as it is now. The 25% resistance of damage will take more time for the people get killed and more chance for kill only for the high lvls
While you make good points, Dave, they already said further up on this topic that the stats would need revision.
Yes I saw that, just wanted tell my opinion :p
Mad Make good poinrs befo' reply :lol: :lol: :lol: :lol:

Re: Level 500-1000 GEAR

Posted: Thu May 11, 2017 9:22 pm
by LordSeth
The legs are optional in resistance Dave as i posted before the stats need to be adjusted imo, and they are not for mage. However I am working on leggings for mages they won't offer resistance they will offer a small amount of armor and a fair amount of mana. I will open on another thread a good solution for the question why mages have the empty slot on the off hand and leggings archer has one open slot untill lvl 1500 but mages dont imo they should be filled at some point or they should not have the open slots. Thats for another thread unless this thread gets enough attention I'll post more on that in here simply to keep from flooding the suggestion topic.