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Missiles

Posted: Wed May 24, 2017 4:27 pm
by Ryaca
Does anyone know how many fire missiles will fire per slot in a clan building?

Re: Missiles

Posted: Wed May 24, 2017 4:30 pm
by ardesia
Ryaca wrote:Does anyone know how many fire missiles will fire per slot in a clan building?
Game manual states "Each missile item is used for 30 shots." but I don't know if that has been changed

Re: Missiles

Posted: Wed May 24, 2017 5:06 pm
by Ryaca
Thx

Re: Missiles

Posted: Wed May 31, 2017 5:23 am
by Ryaca
If the missile fires once and then the player dies, does the missile disappear? Since each missile fires 30 times does it disappear or does it keep track of how many times it has fired? An example would be missile fires once(29/30). Next time missile fires(28/30). And so on. And would system reset affect the questioned count?

Re: Missiles

Posted: Wed May 31, 2017 2:56 pm
by Cashew
Idk if it's just me or not but it doesn't seem like fireballs last for 30 shots. Could be wrong but they seem to get consummed quicker than that.

I also know it "loads" the fireball and will fire until used. Tower shooting fireballs then taking all of them out will still shoot a few of them with no fire ammo in it until the current loaded one is used.

Also fireballs vs stone ammo depends on the opponent hp I think. Thought someone asked a while back idr.

Re: Missiles

Posted: Wed May 31, 2017 3:33 pm
by Blackthorne
From my experience lately, I seem to get maybe 10 shots from a fire missile. ;-) In truth, it feels like 5. I'd have to say no way you are getting 30 shots.

Re: Missiles

Posted: Wed May 31, 2017 7:06 pm
by Ryaca
Looks like this might need looked into. I have always wondered if a missile fires once and then doesn't fire again if it deletes the missile from the storage slot where otherwise it would keep firing 10-30 times.