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Skills

Posted: Fri Jul 28, 2017 11:04 pm
by _NICKPAN_
I'm thinking, that FT, could have MANY skills for classes (we don't talk for mages now), But they will be able equip only 3 of them.
This could help us for being different than others,specially at pvps.
We could change our equipped skills on spawn map.
i dont know the way that we could change equipped skills, BUT better don't have the possibility to change the equipped skill while on PvP or grinding or PvB . . .
Every Class must have same number of skills that are most effective at PvPs, a skill that is most effective at grinding, at Healing or anything that cast onself. And maybe even at building and PvBuilding.


But to do this, we must make more ballanced skills. I can post some of my Skills ideas here.


HERE are my Skills Ideas
:


-Shield Cover: Gaining +25% Damage Reduction (from everything) , Damage Dealt -25% .
All characters while wearing SHIELD can have this skill. UNLOCKS at LvL 250



-Big Arrow: Next hit will disable target from using any Skill or Spell for 5 seconds Archers will be able use this skill. UNLOCKS at LvL 250




-Lifesteal: Gaining 15% Lifesteal from damage dealt Ogres will be able use this skill.UNLOCKS at lvl 250



-Bleeding: Hits will bleed target, He will be losing 1.5% of his life every second Dwarfs will be able use this skill.UNLOCKS at lvl 250



About mages,
Here is also a new Spell Idea:


-Exhaust: Reducing Target's damage by 5%. MAX 25% .Spell can be found by a quest maybe. Can be used for lvls 500+. Mana costs: 500


ofc these skills just some ideas ;)


Thoughts?

Re: Skills

Posted: Sat Jul 29, 2017 9:20 pm
by WARBRINGER
+1 to this, a ton of random skills would be very interesting to work with, giving dis/advantages in different battles :)