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It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.DAVEmanda wrote:It will be coolbecause if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus
Ya you are righ maybe if the rest of classes get a skill of regeneration (some hp per each time active) It will balance a bit more the game. Or if not will be like the mages battles no one will win less if get helphaha2u wrote:It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.DAVEmanda wrote:It will be coolbecause if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus
That's a great idea actually. The current health potions are not enough to really matter so perhaps if there was a way to heal like you suggested it would make fora much more interesting battle. Good ideaDAVEmanda wrote:Ya you are righ maybe if the rest of classes get a skill of regeneration (some hp per each time active) It will balance a bit more the game. Or if not will be like the mages battles no one will win less if get helphaha2u wrote:It's a good suggestion but unfortunately it would still leave the game unbalanced. The mage will still have a greater chance of winning. Mages are too far ahead of the rest of the classes all they need is mana at a certain lvl and a 2k mage could easily kill a 4k Archer which is clearly a problem that needs attention. Perhaps a total reconstruction of the mage class in general should be considered, all ideas to evenly boost the remaining classes continue to fail(mana resistant gear ect.). The current system has always been in favor of the mage even though I believe it was unintentional fixing the issue has virtually stopped in its tracks and/or isn't being taken as seriously as it should be.DAVEmanda wrote:It will be coolbecause if you have dex set you are with bad set for fight front them plus in the high levels it will be a plus for balance the game. I think that a 2k mage can easy heal 7k str, adding the 1200 dex it will be 8200 so they can heal even yes but it will be a plus
nope man .the seiges wont let u alive . if you get catch bye two high lvls bye bye seiges and your self. If you have problems with ppl who uses seige is your own problem. 9k can mage can smash 3k ogre witg seiges... Same with the 2k dwarf. Ive got jnez with 3k mage and he had seiges. This topic was destined to get a normal set for kill working vs mages too. but if you think thatt the dwarf is balanced because can kill all around why you left your dwarf and lvl a mage? lol Even in the pvm is unbalanced too... 10k mages does like 50k when others only do 20k lolcotne7 wrote:And about dwarves :2 k dwarf can have 100% Ressist with skill +30% ressits...and even 10000 k mage can't kill 2 k dwarf ...so dwarves are perfect with mages but with other classes yes they r bad...but dwarfs can hit several ppl at the same time.... I think game is balanced well and this game is perfect now...no need to make mage weaker
THANK YOU ALLL..FT ALIVE NOW BECOUSE OF YOU GUYS...let's keep that game alive for a long togather