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Pet Healing Potion
Posted: Sun Oct 01, 2017 2:45 pm
by Humble_M
Not sure if anyone suggested this in the past, but it would be nice to have pet healing potions. So the potions are fair, they should be craft-able and available in shops. The potions would also heal a % of pet's total HP, rather than a set amount. I figured something like this:
1% Potion - heals ONLY player's pet(s). available in shops (cost TBD)
3% Potion - heals ONLY player's pet(s). available in shops (cost TBD)
7% Potion - heals ONLY player's pet(s). can craft at blacksmith (mats TBD)
15% Potion - heals ONLY player's pet(s). can craft at clan buildings or house (mats TBD)
- given the higher %, I figured this one should have higher location requirements
Re: Pet Healing Potion
Posted: Sun Oct 01, 2017 6:22 pm
by Ryaca
Re: Pet Healing Potion
Posted: Sun Oct 01, 2017 8:59 pm
by Humble_M
it's nice that people like the idea, but it's not my job to police players who abuse game bugs! the majority of players that I have encountered enjoy the game and play fair.
the storage bug that is mentioned should not deter my idea. cheaters will find a way to cheat! my suggestion was just a way to make play better for myself and other honest players.
Re: Pet Healing Potion
Posted: Sun Oct 01, 2017 10:35 pm
by Ryaca
Honest players...HA!
Re: Pet Healing Potion
Posted: Sun Oct 01, 2017 11:00 pm
by LIZARDKING
I downloaded this game 2 and half years ago. There have been many sore heads, cowards and horses asses that have crossed paths. But , by far most are friendly gamers. Of course I speak as a player who is not involved in clans. May be that is where the cheaters and troubles are.
Re: Pet Healing Potion
Posted: Mon Oct 02, 2017 2:11 pm
by naughty_boy
Re: Pet Healing Potion
Posted: Mon Oct 02, 2017 2:39 pm
by Arashiko
A better way to protect pets is to make them invisible to monsters, and passive (not fighting monsters) when parked.
Pet killing then becomes impossible unless they are actively helping a player grind, (i.e. not parked)
Re: Pet Healing Potion
Posted: Mon Oct 02, 2017 4:37 pm
by Ryaca
Arashiko wrote:A better way to protect pets is to make them invisible to monsters, and passive (not fighting monsters) when parked.
Pet killing then becomes impossible unless they are actively helping a player grind, (i.e. not parked)
I like this idea and seiges should be included in this so they cannot be used as Shields in pvp.