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Colosseum of FT

Posted: Tue Dec 05, 2017 3:49 pm
by jorj
FT is a very interesting game with a lot of posibilities.
Whatever, many of them are not exploated by players, like exemple the arena.
My ideea is to move arena mod on start map, and make it open like a colosseum of Ancient Rome, plus with some mods for players,so they have a choice how to fight.(+ fight wont include tricky moves)
Also, player wont lose anything from his stuff
There we can do x1 fight(with full gears,without any gears,with potions and without, all depends what players will chiar), tg fights (only clans or equal enemyes).
Another posibilitatea could fight againt monster, boss,and any kind of creative from game.
And all this will be open for viewers.
Here is a short explabation of this ideea ,ofc any other opinion and remark will help for development of this ideea.
Thx, cya in FT, hf.

Re: Colosseum of FT

Posted: Tue Dec 05, 2017 5:00 pm
by blitzcraig
Welcome to the forum :)

And very nice idea

Re: Colosseum of FT

Posted: Tue Dec 05, 2017 8:31 pm
by Arashiko
In another game, these were called Proving Grounds. Each city and kingdom had one.
The PG each had proving dummies, which one could target, and when attacked, displayed the damage inflicted.

PvP was allowed, players would respawn in the PG at full HP with no loss of XP or possessions.

This idea would work well using portals to the PG at various points in FT (with a return portal to 0.0)

Re: Colosseum of FT

Posted: Tue Dec 05, 2017 9:41 pm
by Ryaca
Place your bets

Re: Colosseum of FT

Posted: Tue Dec 05, 2017 9:43 pm
by Humble_M
Arashiko wrote:In another game, these were called Proving Grounds. Each city and kingdom had one.
The PG each had proving dummies, which one could target, and when attacked, displayed the damage inflicted.
Way to keep PK alive!

Re: Colosseum of FT

Posted: Tue Dec 05, 2017 11:52 pm
by Cashew
Very similar to a dueling arena in another game (this idea is used in many others in one form or another tbh)

Could open up a new PvP gameplay style of "staking"

2 players place a gold or item "bet" on themselves to win a PvP match to death. Gear and experience is not lost, only the "stake" is lost and given to the winner.

Idk about the PvM part as it'd just be another spawn to fight over, or just give private spawning which would nullify the need to grind anywhere else. Why go grind and compete over spawn / risk of attack when you can get free private and safe spawning here?

I'd be all for a 1v1 duel staking system to be implimented, eventually maybe a winner-take-all tournament style system later. However the latter would need tremendous balancing or a level bracket system to prevent only those at high levels from always winning.

Logging out would result in an automatic loss ofc, to prevent people from doing so just to not lose their wager. Sucks during a dc, but it always sucks when you dc no matter what you're doing.