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Monster Info Cards
Posted: Thu Mar 29, 2018 3:58 pm
by Humble_M
Monster info cards give a lot of info: level, dexterity, damage, etc.
Can the cards also include the experience gained when defeating them? I'm sure there's room, if the card type is reduced a bit to add another line.
Re: Monster Info Cards
Posted: Thu Mar 29, 2018 4:23 pm
by LostKnight
+1
Re: Monster Info Cards
Posted: Thu Mar 29, 2018 8:39 pm
by Arashiko
I for one would like monster ID as well.
Re: Monster Info Cards
Posted: Thu Mar 29, 2018 8:47 pm
by Humble_M
Granted, the card doesn't have a lot of room. However, I can see adding (ID) next to monster name. This wouldn't require an additional line
Re: Monster Info Cards
Posted: Sat Mar 31, 2018 7:11 pm
by madmaniacal1
Humble_M wrote: Thu Mar 29, 2018 8:47 pm
Granted, the card doesn't have a lot of room. However, I can see adding (ID) next to monster name. This wouldn't require an additional line
Honestly, I wouldn't mind the card a bit bigger, if it could list exp gain as well. It's not like I can see anything when the card is active, anyway.
Re: Monster Info Cards
Posted: Sat Mar 31, 2018 7:13 pm
by blitzcraig
and attack frequency too in that case

Re: Monster Info Cards
Posted: Sat Mar 31, 2018 11:01 pm
by LostKnight
Re: Monster Info Cards
Posted: Sat Mar 31, 2018 11:16 pm
by Humble_M
^ I didn't want to be greedy with my suggestion. But, since you mentioned it ... +1
Re: Monster Info Cards
Posted: Sun Apr 01, 2018 11:54 am
by NightBaby
I'm all for this idea

Re: Monster Info Cards
Posted: Sun Apr 15, 2018 11:25 pm
by Humble_M
I thought of an addendum to this idea: where the card displays could be better. Right now, the card displays in the middle of the screen, which blocks info "behind" the card. Why not have the card display to the right of the mini map? given the complexity of the info, maybe have the ID and primary attack stats (HP, Dmg, Dex, Freq) display for 2-3 secs, then the info stats (XP gained, HP/XP ratio, item drops) for 2-3 secs. IMO, I'd exclude arm (I can't calculate dmg resistance in my head) and range (not difficult to determine based on where monster begins attack)