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New tool

Posted: Wed May 09, 2018 10:21 am
by hungry_wolf
New tool : needle
Craftable
Maid : 1 bee sting + 1 iron ingot, 70 %
Taylor : 1 blizbee sting + 1 mithril ingot, 50 %
Stylist : 1 lightning sting + 1 meteor ingot 30 %

Use : after got some swamp skin or worm skin or mino
hide, i can use it to sew my skin by myself,
see that ft taylor is on strike or work only for 'vip'

:D :D :D

Re: New tool

Posted: Wed May 09, 2018 2:27 pm
by LostKnight
@ hungry_wolf

Some great ideas come out of funny things and even the three people in your avatar
→ are laughing: Show
Funny_hungry_wolf.jpg
at this idea, and I can't help thinking it would give that "patchwork" look.

However, putting that aside. I can see where it would work if:
- it only gave 2 or 3 options for each class of character. - - Last option; return to normal existing game skin
- finished product cannot be sold or traded - only used or thrown away

Re: New tool

Posted: Wed May 09, 2018 2:40 pm
by hungry_wolf
why not my friend, funny ideas sometimes are more successful of intelligent ones

the skin could be intended only for personal use at the beginning , not tradable. in the future.. who knows

each class should have same opportunitity to make it, with condition that when wearing one not possible craft another

Re: New tool

Posted: Thu May 10, 2018 3:06 am
by madmaniacal1
A craftable skin item that grants a specific skin? I like it. Could even be expanded upon to some degree. Not sure where to draw the line, but I still like the general concept.