Re: FT unanswered questions and strange features
Posted: Sat Aug 03, 2019 1:17 am
We have black coffee monsters and brown latte monsters but where is the coffee shop?
LostKnight's house, of course!
Why do the ghosts in the game need a lantern?
I know _NICKPAN_ says he doesn't need a light in the dark, so it appears he's commenting on his unique nature. Most likely Sebastius' spell making things hazy as referenced in a different post.
Why do mummies always look like they want to hug you?
Folks in England know every mum appreciates a hug.
Why do some monsters die complete, others fall apart, and some disintegrate? And why do different weapons cause the same look at death whether axe or sword or arrows or magic spell?
Monsters are actually immortal, thus the need to beat Sebastius. They fake their deaths, use stage theatrics to disappear, and then "respawn" soon. Different acting coaches, I suppose.
You have discarded vials from speed and unfreeze potions and hp potions and mana, unused stones and trunks, and piles of carnage from grinding. I want to know who picks up the trash in FT?
Vials are picked up by mobs and used for spider venom potion and vampire blood. It's a thriving mobs marked on used goods. Things like rocks make yummy snacks for lava golems and such too.
How come Martek is always attacked at the same time every day by Black Knights? A bigger question is when is Martek ever going to attack the Black Knights at their fortress?
I'm not going to speak ill of my black knight bretheren...
Why are the monks in the library always moving and never studying? How come when they get in your way you can’t just lop off their shiny head?
Their monastery practices a form of martial arts and the training looks like walking around if you don't have better resolution. Those that tried lopping off their heads are now ghosts who need lanterns...
What are the story lines of the books Darkness of the Fall, Hour of Wolf, and Rose in the Shadow?
They are collections of emo poetry.
Who is the richest NPC in FT? The guy selling war dogs? The travel bureau at Ardesia? Martek or Silverwood mounted guardians? Big Mike the miner? The shop owners? Or the Devil coalition? (I can already hear it...none of them...the woodcutter is! but that will require explaining please)
At risk of my life here, yes, the woodcutter. You don't think it's odd that he knows of events like landslides happening half a world away when others do? And he happens to be there when you "wake up?" He is clearly the head of a syndicate. He keeps the devils and humans in line, allowed HGM to open, and has a broad network. Those npcs charge hefty fees for some things because they all know a certain percentage goes his way. He gets unknowing accomplices to run messages for him, so everyone ends up complicit.
Ever wonder why compbatant tells people they can't buy his hut as a house because there are special plans for it? Fear! And speaking of fear... I fear that I have said too much now.
LostKnight's house, of course!
Why do the ghosts in the game need a lantern?
I know _NICKPAN_ says he doesn't need a light in the dark, so it appears he's commenting on his unique nature. Most likely Sebastius' spell making things hazy as referenced in a different post.
Why do mummies always look like they want to hug you?
Folks in England know every mum appreciates a hug.
Why do some monsters die complete, others fall apart, and some disintegrate? And why do different weapons cause the same look at death whether axe or sword or arrows or magic spell?
Monsters are actually immortal, thus the need to beat Sebastius. They fake their deaths, use stage theatrics to disappear, and then "respawn" soon. Different acting coaches, I suppose.
You have discarded vials from speed and unfreeze potions and hp potions and mana, unused stones and trunks, and piles of carnage from grinding. I want to know who picks up the trash in FT?
Vials are picked up by mobs and used for spider venom potion and vampire blood. It's a thriving mobs marked on used goods. Things like rocks make yummy snacks for lava golems and such too.
How come Martek is always attacked at the same time every day by Black Knights? A bigger question is when is Martek ever going to attack the Black Knights at their fortress?
I'm not going to speak ill of my black knight bretheren...
Why are the monks in the library always moving and never studying? How come when they get in your way you can’t just lop off their shiny head?
Their monastery practices a form of martial arts and the training looks like walking around if you don't have better resolution. Those that tried lopping off their heads are now ghosts who need lanterns...
What are the story lines of the books Darkness of the Fall, Hour of Wolf, and Rose in the Shadow?
They are collections of emo poetry.
Who is the richest NPC in FT? The guy selling war dogs? The travel bureau at Ardesia? Martek or Silverwood mounted guardians? Big Mike the miner? The shop owners? Or the Devil coalition? (I can already hear it...none of them...the woodcutter is! but that will require explaining please)
At risk of my life here, yes, the woodcutter. You don't think it's odd that he knows of events like landslides happening half a world away when others do? And he happens to be there when you "wake up?" He is clearly the head of a syndicate. He keeps the devils and humans in line, allowed HGM to open, and has a broad network. Those npcs charge hefty fees for some things because they all know a certain percentage goes his way. He gets unknowing accomplices to run messages for him, so everyone ends up complicit.
Ever wonder why compbatant tells people they can't buy his hut as a house because there are special plans for it? Fear! And speaking of fear... I fear that I have said too much now.