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Re: Exp gains and loses

Posted: Sun Sep 01, 2019 4:26 pm
by El.Menda
Palabras de un filósofo ?

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 4:51 pm
by DwarfTank
madmaniacal1 wrote: Sun Sep 01, 2019 4:24 pm
Lestat wrote: Sun Sep 01, 2019 4:18 pm Time moves on. Change is the only constant. Roll with it, or stop and be left behind.

Or continue with the changes, still get left behind, and watch it fall apart
Could be. See my signature. Either way, stick around, bc it ain't over yet...
+1

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 6:23 pm
by proto_nuke
El Menda I already explained why some clan structures are above the 2850 limit.

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 7:15 pm
by El.Menda
proto_nuke wrote: Sun Sep 01, 2019 6:23 pm El Menda I already explained why some clan structures are above the 2850 limit.
Si y te entiendo.

Pues ahora yo me quejo. Y quiero que se ajusten a 2850. Igual que se ajustaron los lvl

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 7:22 pm
by proto_nuke
El.Menda wrote: Sun Sep 01, 2019 7:15 pm
proto_nuke wrote: Sun Sep 01, 2019 6:23 pm El Menda I already explained why some clan structures are above the 2850 limit.
Si y te entiendo.

Pues ahora yo me quejo. Y quiero que se ajusten a 2850. Igual que se ajustaron los lvl
I understand now. Thank you.

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 10:00 pm
by Cashew
Ehhh, all of these crybabies "earned" X amount of XP and they kept that same X amount of XP. Plus their purchased levels were given the highest value.


Nothing was lost or gained, more value was given to their purchased levels and they were allowed to keep all XP earned at the original rate (not lower rate now post 3377.

So tbh nothing to complain about at all. They were given stuff not had anything taken away as ALL players are now susceptible to having any XP post 3377 reduced.




Yeah their level mighta been lowered, but the overall XP they earned was exactly the same. Don't be cryin' cuz you didn't spend 4-10k+ on the game. The players that did so have every right to keep their levels because bought levels don't care how much XP is needed for the next level. They're just levels.

I coulda spent all my money on pets/house/skins/bags/etc on myself and others and most likely participated in the XP cap leveling; but I wasn't interested and tbh never thought it'd get fixed. Hindsight is 20/20 eh?

Re: Exp gains and loses

Posted: Sun Sep 01, 2019 10:04 pm
by Lestat
Just saying...one main reason changes take so long is what has happened to this thread...i made a post asked for input...it has now became a place to cry and argue changes made..its done, cant be taken back, move forward or get df out.. how the game has been, how it will continue to be..

Re: Exp gains and loses

Posted: Mon Sep 02, 2019 10:57 am
by Nyaon
I feel that FT's enjoyment and attraction is to get over something boring, painful and difficult.
(Screaming a lot of abuse on the screen)
I don't deny the fun of being easy to go without pain, but there are many other games if you want only that.
I don't think it fits at least in the atmosphere of the FT world.

I'm not attracted to the easy FT world ...
I find it interesting to discover ways to enjoy it efficiently under strict limits.

I have only played for a year.
The level has recently exceeded 500.
I do not belong to a clan.
That's why I might think so.

For the time being, I was able to raise it to 500 without purchasing a level in one year.
It will reach 3000 in 5 years.
I would like to enjoy it slowly with such a way of thinking.

Re: Exp gains and loses

Posted: Mon Sep 02, 2019 3:03 pm
by LostKnight
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