Lestat wrote: ↑Tue Oct 22, 2019 10:10 pm
The walk to npc,gates,buildings needing repairs, etc. is back. Please see if this can be fixed.
Is back? Did it work in any other way?
I can disable auto walking on clicked object if joystick is enabled (after first click on joystick arrows) if there are no objections from other players.
LostKnight wrote: ↑Tue Oct 22, 2019 8:06 pm
Will the "auto walk" by sliding finger/mouse pointer off the 'D-Pad' be reinstated?
It was bug not feature
I think better would be to finish mounts quests to allow fast walking through maps.
OH ...
And yet I remember a post by you saying you fixed it "if you slide your finger too far from the D-pad".
So if I keep using version 6.8 is it considered bug abuse? Because my tablets cannot run FT v7.
So when will the "mounts" quests be turned on? Been a LONG time now.
I am always AFK!
I am LK, A Friendly Knight.
I'll fight for what I think is right!
compbatant wrote: ↑Tue Oct 22, 2019 4:43 pm
I updated main server with the new code. Changes were made in most of the source code files so please report any problems you will find.
There is also new feature that you cannot build next to enemy clan buildings. I fixed also removed/destroyed clan buildings which weren't disappearing from map.
Two things:
Does this include the versions for:
iOS
Win/Linux
These are sever changes and are applied to al client versions.
DUH!!! I should have caught that ... sorry to bother.
I am always AFK!
I am LK, A Friendly Knight.
I'll fight for what I think is right!