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skills
Posted: Tue Oct 29, 2019 11:03 pm
by -JORDAN-
Hello everyone, my new suggestion is that the warriors skills (ogre, swordsman, archer, dwarf) make their time of the skills they can follow after advancing another map, because currently the game does not allow you when you activate the ability near One map to the other crosses you to the next one. The ability is deactivated until you wait for the time traveled until you use it.
Re: skills
Posted: Tue Oct 29, 2019 11:17 pm
by Leone
I thought this already happened, as described by comp here:
viewtopic.php?f=2&t=17171&p=118428#p118428
Re: skills
Posted: Wed Oct 30, 2019 12:14 am
by SellSword
I believe it has not happened yet as it will be a future update.
Re: skills
Posted: Wed Oct 30, 2019 1:19 am
by compbatant
It was implemented some time ago. I just checked and it is working. I crossed map and my active skill was still active.
Re: skills
Posted: Wed Oct 30, 2019 1:25 am
by madmaniacal1
compbatant wrote: Wed Oct 30, 2019 1:19 am
It was implemented some time ago. I just checked and it is working. I crossed map and my active skill was still active.
What about skills that have reached the cooldown, but were not activated? Does the cooldown timer still reset (red icons)?
I believe having the cooldown remain completed is what -JORDAN- is suggesting.
Re: skills
Posted: Wed Oct 30, 2019 2:04 am
by compbatant
OMG I forgot it requires client update which I didn't release yet. It will be released soon but I am working one 2 more things I want to add there

Re: skills
Posted: Wed Oct 30, 2019 8:44 am
by Barkley
To me this allredy works.
From one map to other and keep skill...
Or did I understand it wrong?
Re: skills
Posted: Wed Oct 30, 2019 12:12 pm
by compbatant
I checked again. It was released in version 7.3.2 so please update to that version to have that feature.
Re: skills
Posted: Fri Nov 01, 2019 1:07 pm
by Syor
Very very good.
Congratulation.
It's have very utility.
