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Make Sieges Into Items
Posted: Fri Jan 17, 2020 12:20 am
by WARBRINGER
Just a quick suggestions, but I would LOVE to see sieges made into tradeable items, similar to pets, allowing them to be equipped and sold to other players!
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 2:06 am
by LostKnight
WARBRINGER wrote: Fri Jan 17, 2020 12:20 am
Just a quick suggestions, but I would LOVE to see sieges made into tradeable items, similar to pets, allowing them to be equipped and sold to other players!
Why? They can be crafted in clans.
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 3:06 am
by Leone
Because only clans with the right buildings can craft them
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 9:23 am
by WARBRINGER
Leone wrote: Fri Jan 17, 2020 3:06 am
Because only clans with the right buildings can craft them
There is that, but there's also the fact that mining the ores can be cumbersome.
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 10:46 am
by _NICKPAN_
-1
I don't see a Real reason to do that.
Materials to craft it can be traded.
Having 40+ sieges you can carry and enable whenever you want can be a problem/abuse/not ballanced.
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 2:05 pm
by LostKnight
WARBRINGER wrote: Fri Jan 17, 2020 9:23 am
Leone wrote: Fri Jan 17, 2020 3:06 am
Because only clans with the right buildings can craft them
There is that, but there's also the fact that mining the ores can be cumbersome.
Well that argument simply does not hold any water.
Have the clan build the right building! Simple.
-1
Crafting is a part of the game.
Code: Select all
Mithril Hammer+3 ··· 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
Mithril Pickaxe+3 ·· 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
Mithril Axe+3 ······ 1 Magic Trunk + 10 Mithril Ingot + 1 Meteor Stone
And as it stands now "Clans" already have an advantage.
- they do NOT need to be at a clan building to craft stone missiles
- - - anyone can do this now, even though they are no good to non-clan people
- They do NOT need to be at a clan building to craft planks
- - - anyone can do this now - although there are some Quest that require planks
- - - However: now torches are easy
- Every tree on a clan map is a "perpetual" tree
- - - that is a HUGE advantage that non-clan players just do not get.
Re: Make Sieges Into Items
Posted: Fri Jan 17, 2020 2:15 pm
by Leone
And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
Re: Make Sieges Into Items
Posted: Fri Jan 31, 2020 5:07 pm
by madmaniacal1
Leone wrote: Fri Jan 17, 2020 2:15 pm
And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
Bad thing. Otherwise, why would siege crafting have been removed from player houses?
Re: Make Sieges Into Items
Posted: Sat Feb 01, 2020 1:12 am
by Storms7
madmaniacal1 wrote: Fri Jan 31, 2020 5:07 pm
Leone wrote: Fri Jan 17, 2020 2:15 pm
And to add to this, not all clans have buildings at all and therefore can't make sieges.
This proposed change would allow many more clans to become involved in sieging as sieges could be passed for player to player.
Good thing or bad thing? That's for others to debate.
Bad thing. Otherwise, why would siege crafting have been removed from player houses?
Hey! Get back to Ancients Reborn!
