Particle effects
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- compbatant
- Site Admin
- Posts: 1959
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
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Particle effects
The latest version of game client (version 7.7.2) which was released some time ago supports particle effects.
With this mechanism it is possible to add nice looking effects. The new year fireworks used this mechanism and now I used it for new attack animation for mages and fire attack for dragons.
I hope you like it I am going to add more effects soon. It doesn't require new textures so it is possible to have many different effects for different monsters and different spells
without worrying about performance or game size. Exit game and open it again to download updated files by client.
If you like to help me with creating new effects you can download this:
https://libgdx.badlogicgames.com/ci/nightlies/
Download libgdx-nightly-20200229.zip (or newer file). Unzip it. Open console (cmd.exe in windows) in this directory and paste this:
java -cp gdx.jar;gdx-natives.jar;gdx-backend-lwjgl.jar;gdx-backend-lwjgl-natives.jar;extensions\gdx-tools\gdx-tools.jar com.badlogic.gdx.tools.particleeditor.ParticleEditor
Press enter and the effects editor will open.
Here is video explaining how to use it:
https://www.youtube.com/watch?v=w8xkf3O4nho
And here are effects used by the game so far:
http://dmgamestudio.com/ftmmorpg7/effects/
You can download them and open in the above program to see how they work or modify them to create new ones.
With this mechanism it is possible to add nice looking effects. The new year fireworks used this mechanism and now I used it for new attack animation for mages and fire attack for dragons.
I hope you like it I am going to add more effects soon. It doesn't require new textures so it is possible to have many different effects for different monsters and different spells
without worrying about performance or game size. Exit game and open it again to download updated files by client.
If you like to help me with creating new effects you can download this:
https://libgdx.badlogicgames.com/ci/nightlies/
Download libgdx-nightly-20200229.zip (or newer file). Unzip it. Open console (cmd.exe in windows) in this directory and paste this:
java -cp gdx.jar;gdx-natives.jar;gdx-backend-lwjgl.jar;gdx-backend-lwjgl-natives.jar;extensions\gdx-tools\gdx-tools.jar com.badlogic.gdx.tools.particleeditor.ParticleEditor
Press enter and the effects editor will open.
Here is video explaining how to use it:
https://www.youtube.com/watch?v=w8xkf3O4nho
And here are effects used by the game so far:
http://dmgamestudio.com/ftmmorpg7/effects/
You can download them and open in the above program to see how they work or modify them to create new ones.
Re: Particle effects
I noticed that escorting a fairy earlier. We were in the dark so I couldn't tell any difference with spells but the fairy attack looked pretty neat.
Old soldiers never die, they just fade away.
- compbatant
- Site Admin
- Posts: 1959
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
- compbatant
- Site Admin
- Posts: 1959
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
Re: Particle effects
New idea:
different wands could have different animations.
different wands could have different animations.
Re: Particle effects
Another thing is buying items from shops. If you press an item it pops up to buy slower than usual, but then if you press an item in your Inventory it’s fast. Also with equipping and unequipping gear. I hope this makes sense.
- compbatant
- Site Admin
- Posts: 1959
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
- Contact:
Re: Particle effects
It is slower because server checks if item can be used by character. Before it was checked by client but the downside was that it was hardcoded so it was not possible to easy change. With moving this mechanism to server side I can add some new features like special shields for mages etc. You have really slow connection to the server if you see the difference. For me there is no delay at all.
Re: Particle effects
Hahah game is getting much better!!i feel so happy for that
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
Re: Particle effects
We can do this on skills as well!!for example archer shooting fire arrow!fozen arrow when he use freeze skill and two bright arrows when its using double skill!!
So other people will be able to see better what skills they use
So other people will be able to see better what skills they use
cotne7 Mage lvl 7000
cotne Archer lvl 200
tsotne0 ogre lvl 157
cotne Archer lvl 200
tsotne0 ogre lvl 157
Re: Particle effects
I love the fireworks so this all sounds very interesting.
Re: Particle effects
Very very nice
I want animation for my ability Fury of my freya.
if I have time I try
Tnks
I want animation for my ability Fury of my freya.
if I have time I try
Tnks
Freya Syor
Sword Syorina
ITALIAN
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There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun