Particle effects
Moderator: Game Administrators
Re: Particle effects
The new effects do not appear to be in the pc version, I have redownloaded the link from the topic that contains the links. I updated it on my phone and the effects do look very nice, but it would be very nice to have it on the pc version as well.
The OG Rasta
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
- compbatant
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Re: Particle effects
I just check it and downloaded game from: http://dmgamestudio.com/files/ft7.zip
and I have the new effects. Are you sure you downloaded from that link? What is displayed in credits window?
Re: Particle effects
The credits say that it is the latest version, 7.7.2 but I tried on test and main, and did not see the new effects. I downloaded it from the download links topic in general information.compbatant wrote: ↑Wed Mar 04, 2020 12:54 amI just check it and downloaded game from: http://dmgamestudio.com/files/ft7.zip
and I have the new effects. Are you sure you downloaded from that link? What is displayed in credits window?
The OG Rasta
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
“Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win”
- compbatant
- Site Admin
- Posts: 1959
- Joined: Fri Jun 15, 2012 12:00 am
- Location: Warsaw, Poland
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Re: Particle effects
Did you extract it or run directly from zip? Make sure that the game folder is writable to allow download updated files. If this not help I will release update soon.James142 wrote: ↑Wed Mar 04, 2020 1:23 amThe credits say that it is the latest version, 7.7.2 but I tried on test and main, and did not see the new effects. I downloaded it from the download links topic in general information.compbatant wrote: ↑Wed Mar 04, 2020 12:54 amI just check it and downloaded game from: http://dmgamestudio.com/files/ft7.zip
and I have the new effects. Are you sure you downloaded from that link? What is displayed in credits window?
Re: Particle effects
When I saw the new attack of th mage I didn't think it was real.
But a problem that I found with it is:
They look great but don't really fit with the theme of the game.
Or mabye im just not used to it.
More items need these animations so mage doesn't stand out so much.
But a problem that I found with it is:
They look great but don't really fit with the theme of the game.
Or mabye im just not used to it.
More items need these animations so mage doesn't stand out so much.
Ah! like gold fall the leavs in the wind
long years numberless as the wings of
trees!
long years numberless as the wings of
trees!
Re: Particle effects
When will you be able to activate or deactivate night mode? In my opinion I don't like it, I lost a pet because I saw everything dark ... it would be a good idea to put that option.
theking (mage) lvl 6000
jaironerja (arch) lvl 4002
thekingdwf(dwarf) lvl 160
zaape (swordman) lvl 100
jaironerja (arch) lvl 4002
thekingdwf(dwarf) lvl 160
zaape (swordman) lvl 100
- compbatant
- Site Admin
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Re: Particle effects
Hmm maybe adding notification when pet life is below some % would be solution for such problems. What do you think? And at what life level it should be shown, 20%?
Re: Particle effects
I think this idea is great. 20 to 30% would be sufficient I would think.compbatant wrote: ↑Wed Mar 04, 2020 8:03 pmHmm maybe adding notification when pet life is below some % would be solution for such problems. What do you think? And at what life level it should be shown, 20%?
Re: Particle effects
I'd like a nice animation for the Fury of my freya
Like every blow inflicted, it propagates many small red sparks all around, which do not have a "regular flow", so that it seems that the sparks reach all the monsters around, Or sparks or small lightning, but better sparks.
Like every blow inflicted, it propagates many small red sparks all around, which do not have a "regular flow", so that it seems that the sparks reach all the monsters around, Or sparks or small lightning, but better sparks.
Freya Syor
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Sword Syorina
ITALIAN
Italian Ignobili Group Messenger
There is no game without fun
Re: Particle effects
Another option could be having pets "glow" similar to having a torch or glowing objects.compbatant wrote: ↑Wed Mar 04, 2020 8:03 pmHmm maybe adding notification when pet life is below some % would be solution for such problems. What do you think? And at what life level it should be shown, 20%?
Old soldiers never die, they just fade away.