Kulgan's tutorial
Posted: Sat Mar 21, 2020 8:16 pm
This is something I've been thinking about following a discussion earlier this week. What struck me was a statement about how many new players leave as they aren't sure what to do.
I know we have the tutorial and what a fantastic addition to FT it is. It is up there with pets, crafting and diagonal walking imo.
So, here's my idea. You know when you try and enter a clan map when not in a clan? That message pops up forbidding you from doing so.
So, how about a similar message for any player at 0, 0 something like 'You cannot leave unless you have spoken with Kulgan at the campfire'.
In other words, it will force new players into doing the tutorial and so gain levels, advice and keep them interested in the game.
Once they have spoken with Kulgan then it automatically removes the restriction of leaving 0, 0.
I know we have the tutorial and what a fantastic addition to FT it is. It is up there with pets, crafting and diagonal walking imo.
So, here's my idea. You know when you try and enter a clan map when not in a clan? That message pops up forbidding you from doing so.
So, how about a similar message for any player at 0, 0 something like 'You cannot leave unless you have spoken with Kulgan at the campfire'.
In other words, it will force new players into doing the tutorial and so gain levels, advice and keep them interested in the game.
Once they have spoken with Kulgan then it automatically removes the restriction of leaving 0, 0.