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Towers get moved
Posted: Sat Aug 22, 2020 8:05 pm
by Shawn
Re: Towers get moved
Posted: Sat Aug 22, 2020 8:51 pm
by TangledSwerve
Stuff like this is why I'm close to quitting FT or at least not playing for an extended period of time.
I mean how do you even accidentally move a building by one space, without some kinda clutz up?
You certainly can't depend on the honesty of those currently bombarding this map to wait for it to be placed back.
I also see lag there whenever there is even one LYR/MCNR/KBK/RUS1/Cp0/D00M/Ugly account building or sieging. Doesn't happen with the allied non-hostile clans, ever.
So is this a problem with this particular clan map instance or are we correct that there are multiple people of the aforementioned clans who are purposefully overloading the server through their use of macros to siege /build /gather mats. Call it an educated guess, but I'm strongly inclined to think it's the latter. If so, please either use or provide the tools to your staff to combat it.
And frankly perm ban accounts that have used them, because it isn't something they just stumbled on recently.
As it is, Forgotten Tales simply cannot keep going on the way it currently is. Without the tools to effectively police the game, you may as well kiss it goodbye.
Re: Towers get moved
Posted: Sun Aug 23, 2020 12:11 am
by LordSeth