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Re: Player name colors

Posted: Sun Sep 13, 2020 1:43 pm
by compbatant
(-Komutan-) wrote: Thu Sep 10, 2020 4:29 pm
N!ce wrote: Thu Sep 10, 2020 1:14 pm I suggest adding a shadow for the names or some kind of background and then there will be no problems even with a green name on the grass, otherwise you will spend too much time looking at this problem from the wrong angle
recommendations are worthless for comp. he just does what he wants. There are hundreds of good suggestions on the forum. but which one does the comp see? does not see any of them. I sent him a message 1 month ago. and still waiting for an answer.
You were sending me messages every day that's why i stopped answering you. I can't focus only on one player!

Re: Player name colors

Posted: Sun Sep 13, 2020 1:44 pm
by compbatant
N!ce wrote: Sat Sep 12, 2020 9:48 am But if we talk about my proposal, then, most likely, I offered a solution on how to solve the problem with colors, and very clear and logical.
A simple stroke in the form of a shadow or any background (I would personally recommend doing a negative, as it turns white in the dark and dark in bright places) can instantly solve any color problem[/color][/size]
That is very good idea :) The code is ready. I will release it in next client update which will be in coming week.

Re: Player name colors

Posted: Wed Sep 16, 2020 10:02 am
by N!ce
compbatant wrote: Sun Sep 13, 2020 1:44 pm
N!ce wrote: Sat Sep 12, 2020 9:48 am But if we talk about my proposal, then, most likely, I offered a solution on how to solve the problem with colors, and very clear and logical.
A simple stroke in the form of a shadow or any background (I would personally recommend doing a negative, as it turns white in the dark and dark in bright places) can instantly solve any color problem[/color][/size]
That is very good idea :) The code is ready. I will release it in next client update which will be in coming week.
Excellent thank you!

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Posted: Wed Sep 16, 2020 9:31 pm
by (-Komutan-)
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Re: Player name colors

Posted: Thu Sep 17, 2020 1:21 am
by Synorac
Great update.

Re: Player name colors

Posted: Thu Sep 17, 2020 4:14 am
by Gullander
(-Komutan-) wrote: Wed Sep 16, 2020 9:31 pm
compbatant wrote: Sun Sep 13, 2020 1:44 pm
N!ce wrote: Sat Sep 12, 2020 9:48 am But if we talk about my proposal, then, most likely, I offered a solution on how to solve the problem with colors, and very clear and logical.
A simple stroke in the form of a shadow or any background (I would personally recommend doing a negative, as it turns white in the dark and dark in bright places) can instantly solve any color problem[/color][/size]
That is very good idea :) The code is ready. I will release it in next client update which will be in coming week.
Oha. inanamıyorum. Nasıl oldu da bu fikri yeni gördüm inanamıyorum. Kusursuz bir fikir bu. Bu bir roman,hikaye,bu bir aşk. Bu bir sanat. O kadar güldüm ki gülerken kendimi sanatçı gibi hissettim. Çok kusursuzca düşünülmüş bir fikir bu. Bu şahane fikir vasfıyla kahkaha şelalesiden bir yudum aldım. Öyle zekice ki, anlatamıyorum bile. Sevdiğim kişi bana seni seviyorum dese bu kadar zevk almazdım. Ağzım bu fikri görünce Kendi kendine güldü ve bana bu tür fikirleri açmam için yalvardı. çünkü çok zekice, baya zekice. sanatsal
When beauty in all its nuances is seen the voice of the poet cannot be silent! I enjoyed your response! ;)

Re: Player name colors

Posted: Mon Sep 21, 2020 1:23 am
by justj99
See the new names with borders. Only issue I have noticed so far:

It seems that outlaw names are harder to read now. Black text with black border kind of blurs things...
Screenshot_20200920-191741_Forgotten Tales.jpg
Screenshot_20200920-191741_Forgotten Tales.jpg (2.15 MiB) Viewed 3734 times

Re: Player name colors

Posted: Mon Sep 21, 2020 1:26 am
by Leone
Agreed - I've noticed the same.

Re: Player name colors

Posted: Mon Oct 19, 2020 7:19 am
by merisajan
:mrgreen: nice i like :mrgreen: red one very good ;)