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Re: Forgotten Tales 8.6.0 Beta

Posted: Sun Sep 20, 2020 9:03 pm
by DAVEmanda
Why no add a % counter. So you know the total % that you have like str, arm, dex

Re: Forgotten Tales 8.6.0 Beta

Posted: Sun Sep 20, 2020 9:31 pm
by Ayoub
Barkley wrote: Sun Sep 20, 2020 8:05 pm How does everyone find these mini tiny small updates so awsome? Honestly each new change is just something mini. When will there actually be a real big update changing a part of the game? Not enough developer's? Employ some. Get some thing special for evryone to be Happy about!
+1

Re: Forgotten Tales 8.6.0 Beta

Posted: Mon Sep 21, 2020 1:22 am
by Leone
DAVEmanda wrote: Sun Sep 20, 2020 9:03 pm Why no add a % counter. So you know the total % that you have like str, arm, dex
Possibly to do with space needed, but i like this idea.

Re: Forgotten Tales 8.6.0 Beta

Posted: Mon Sep 21, 2020 1:42 am
by SideShowBob
Thank you very much for the PC update! I found the update interesting, I hope the gameplay is already functional. Thanks!

Re: Forgotten Tales 8.6.0 Beta

Posted: Mon Sep 21, 2020 12:58 pm
by Wooooooman
The armor defense bonus is meaningless because you invest your dex appropriately when hunting.
Wizards are hunting naked How about giving monster spell damage so that you can hunt while wearing the wizard's equipment?

Re: Forgotten Tales 8.6.0 Beta

Posted: Mon Sep 21, 2020 1:13 pm
by SK1976
another good idea will b to stack the drops (per example stones or wood) !
so we not need to tap very often in a clan or on craftings !

greetings...SK

Re: Forgotten Tales 8.6.0 Beta

Posted: Mon Sep 21, 2020 1:48 pm
by SellSword
SK1976 wrote: Mon Sep 21, 2020 1:13 pm another good idea will b to stack the drops (per example stones or wood) !
so we not need to tap very often in a clan or on craftings !

greetings...SK
This one has been talked about a few times and the problem often pointed out is that it would make some things too easy. For example, if you allow just 10 drops to be stacked from chop/mine then someone could mine around 800 platinum instead of just 80 and that would have an enormous impact on being able to craft items. I don't think that there should be a special clan treatment for stackable items either because if you want to be in a clan with building and storing missiles then there is work that goes with it.

Re: Forgotten Tales 8.6.0 Beta

Posted: Tue Sep 22, 2020 7:08 am
by SK1976
SellSword wrote: Mon Sep 21, 2020 1:48 pm
SK1976 wrote: Mon Sep 21, 2020 1:13 pm another good idea will b to stack the drops (per example stones or wood) !
so we not need to tap very often in a clan or on craftings !

greetings...SK
This one has been talked about a few times and the problem often pointed out is that it would make some things too easy. For example, if you allow just 10 drops to be stacked from chop/mine then someone could mine around 800 platinum instead of just 80 and that would have an enormous impact on being able to craft items. I don't think that there should be a special clan treatment for stackable items either because if you want to be in a clan with building and storing missiles then there is work that goes with it.
yes u r right, but should b not more stuckable like the freesoace in the backpack.
(per example: the game recognizing the freespace in backpack, and only this free space slots could b stuckable ! same like in shop or trade ! If its full, than its full)

a BEEP sound for a drop would b cool too !

Re: Forgotten Tales 8.6.0 Beta

Posted: Wed Sep 23, 2020 6:16 pm
by cotne7
where r those newmonsters?what they drop?

Re: Forgotten Tales 8.6.0 Beta

Posted: Wed Sep 23, 2020 8:07 pm
by DAVEmanda
I think that mages need to get the auto attack again.
You removed 7 version because of bugs and its ok It has a lot of bugs but its the only update where the mate attack auto. And now you removed It.
All others classes getting got updates and mage becoming weak. My mage now only knows die . Lag and bum you get a skull. When swordman in the same situation or even worse can survive.

And now all others are lvling fast less mage because need to be holding all day the spell button instead of press and auto like before.

Please considere It!!! PvP mage now is very weak when lag and Game has a lot of lag now. And same for mobs