collective tasks
Posted: Wed Dec 29, 2021 10:33 pm
1) the idea that has already appeared: add a timer to the game that can be turned on or off in the settings.
2)more such tasks "King Marketka's fortress was attacked by black knights / the village of alshedown was attacked by pirates"
+escort caravans from A to B
new bandits appear around the caravan on the way.
(it requires making special monsters)
the caravana moves slowly.
(stands still when attacking)
easy level.
protect caravans traveling through the mines from alshedown village -1, -2 to the blacksmith on map 1-1
monsters appearing around the caravan drop ore:
gold, mithrl, diamond, platinum, + a lot of exp for level 10-100
medium level-
protect caravans traveling from city 2-1 to city 3.1
monsters appearing around the caravan drop cash:
100K, 200K, 300K + a lot of exp for level 100-250
difficult level
protect the caravan traveling from city 2-4 to the black knights on map 0-2
monsters appearing around the caravan will drop double exp:
random monsters that are hard to
2)more such tasks "King Marketka's fortress was attacked by black knights / the village of alshedown was attacked by pirates"
+escort caravans from A to B
new bandits appear around the caravan on the way.
(it requires making special monsters)
the caravana moves slowly.
(stands still when attacking)
easy level.
protect caravans traveling through the mines from alshedown village -1, -2 to the blacksmith on map 1-1
monsters appearing around the caravan drop ore:
gold, mithrl, diamond, platinum, + a lot of exp for level 10-100
medium level-
protect caravans traveling from city 2-1 to city 3.1
monsters appearing around the caravan drop cash:
100K, 200K, 300K + a lot of exp for level 100-250
difficult level
protect the caravan traveling from city 2-4 to the black knights on map 0-2
monsters appearing around the caravan will drop double exp:
random monsters that are hard to