I only say melee chars have chance to run. Think that ×2 8k lvl melee chars catched another 6k lvl melee. Melee can run but mage doesnt have a choice. It cant run you know it. It is mage's disadvantage also it has low hp and it is another disadvantage. Because of that, mage's heal is strong. Mage best in 1v1 I agree but You must know that mage worst in team fight(If everyone know pvping well). Think there is 5v5,players will focus mage and it will die in seconds(If 5 is know how to pvp well and everyone is same level) I think the problem is sword skill is not good enough, 30lvl skill is good, but freeze skill is meanless in my opinion. Melee can already stun with knives why it has another freeze skill. Archer has it because he cant throw knives(dont work too much on archer too)
To put it simply, Each character has advantages over disadvantages.
But if swordman's 60level skill changes, It will be good. Like a skill when you hit enemy, your hp regens %10 of your damage(you hit 10k,you regen 1k, the rate can be set better)(sword use it when he has higher dex than his enemy and when he has lower dex than his eneny, he use 30lvl skill)
Also dwarves 100. skill is not necessary in my opinion. It can already buy speed potion from shop. There can be a skill like that. Dwarf hit his enemy with 100.skill and his enemy lose %8of his CURRENT hp every 5 seconds {It lasts for 15/20 second (mean his enemy will lose %8 of his current hp 3/4times)}
Archer has skill to hit faster. It is like ogre's double damage skill but When ogre hit with skill, with 20k str to someone who has 5k armor(0.7sec), Ogre's damage being 40k and it hits 35k. But when archer do the same with 20k str and skill, in 0.7second it will hit 2 times to 5k armed player and It will be 15k+15k so 30k. It is archers disadvantage so archer's fire damage more than ogre's fire. (to be balanced)
You think I try defend my classe, But If I was doing this, I would be agreed to add another speel for mage self healing. But If it happens, mages will not need talent to play, will not improve theirself(I say that as a mage player, It breaks fun)
I think we must focus on improving skills that don't benefit to its classe. Like swordman's freeze skill and dwarven's run skill
I only say my opinions. Of course, there are things I think wrongly