Co potrzebne, że działała komenda "/t" ?compbatant wrote: ↑Mon Feb 21, 2022 7:28 pm There are plenty of new features.
For all players:
Displaying background for items in conversation window - it should be better visible during AFK check.
Translating players motto using long click.
Work ranking. You will get one point per 100 work. Currently there is small bug and you points are not divided by 100. It will be fixed soon.
Enemies can follow you if they are close to you when changing maps.
New skill: digging. New tool: shovel. It will be used in quests and probably in something else too
More buttons in toolbox.
New skin: Club Stan with Shield - I will enable it later. Created by Fatih4520. Thanks!
Many quests were fixed or improved (Thanks to justj99!)
For map makers:
Chests can store multiple items. Separate items IDs by space or put in new line.
Items parameters are displayed in 3 lines.
Constructions! - special buildings which can bu used in some events. Players must unite to build something to get somewhere
For example build long bridge to get to the treasure island.
Rocks which can be removed after certain time of mining - this can be used also to create events.
Quests can require certain amount of work like mining, digging, building etc in certain position to activate it.
More details soon on map makers thread.
For translators:
You can open quests which need to be translated from certain map:
/t 3.3
This will open all quests added to map 3.3
Load quest from specified map and position.
/t 3.3.80.80
There were also some bug fixes.
For GMs:
Spawns can be executed from toolbox buttons. It will be easier to make spawn parties.
You can create your own toolbox buttons for spawns you need.
Small improvements in jail command (putting players in random cells).
More details will be available in GM sub forum
Kiedyś miałem tłumaczyć na polski, ale czasu nie było, a pojedyńcze questy bym mógł potłumaczyć w wolnej chwili.