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Re: New skills!

Posted: Tue May 17, 2022 7:30 pm
by Leone
cotne7 wrote: Tue May 17, 2022 3:02 pm
LostKnight wrote: Mon May 16, 2022 8:08 pm I have to admit I am at a loss as to how digging up graves is an enhancement to Forgotten Tales.
Other than the fact grave robbing gives higher level gear than fishing.
IMHO: That should not happen, they should be the same.

Gear: LvL +10% up to 499

And planting seeds, making bread is an enhancement to Forgotten Tales.

We are becoming grave robbers and farmers? :|
i think combatant is sending us to the hell :lol: coz we are robbing so many graves.
I'd say every single ft player is guilty of mass murder, so shouldn't suffer a crisis of conscience about these graves!

Re: New skills!

Posted: Tue May 17, 2022 8:18 pm
by Gullander
Hmm...never thought of it that way Leone....yikes!

Of course monsters/beasts aren't buried . Who takes care of the other's graves who knows. Of course I could point out somehow after a few minutes the graves are refilled!!! :o Something beyond the normal cycle of death and burial going on here. Maybe if we look at it as archaeology looking for the relics of ancient civilization that we had no part in killing! ;)

Re: New skills!

Posted: Wed May 18, 2022 12:54 am
by cotne7
Leone wrote: Tue May 17, 2022 7:30 pm
cotne7 wrote: Tue May 17, 2022 3:02 pm
LostKnight wrote: Mon May 16, 2022 8:08 pm I have to admit I am at a loss as to how digging up graves is an enhancement to Forgotten Tales.
Other than the fact grave robbing gives higher level gear than fishing.
IMHO: That should not happen, they should be the same.

Gear: LvL +10% up to 499

And planting seeds, making bread is an enhancement to Forgotten Tales.

We are becoming grave robbers and farmers? :|
i think combatant is sending us to the hell :lol: coz we are robbing so many graves.
I'd say every single ft player is guilty of mass murder, so shouldn't suffer a crisis of conscience about these graves!
it was just a joke...but i was just sorry about in which days he made this update.it was easter.

Re: New skills!

Posted: Wed May 18, 2022 6:37 am
by merisajan
Melkor wrote: Tue May 17, 2022 4:22 pm How about this as a use for the shovel.
In a grave or as a drop...a treasure map!
I sends you to some location, you dig, and you find a treasure.
What you find I leave up to the staff to determine.
But it offers another side quest to add to play.
Treasure map and treasure hunt is really great and fun
i think dragon head and light sting Precious objects are and great for searching👏

Re: New skills!

Posted: Wed May 18, 2022 5:01 pm
by CKA3O4HuK
who knows where to fry the meat?

Re: New skills!

Posted: Wed May 18, 2022 10:03 pm
by compbatant
CKA3O4HuK wrote: Wed May 18, 2022 5:01 pm who knows where to fry the meat?
You can now grill meat on camp fire.
You can kill rabbits and roebucks to get meat.

Re: New skills!

Posted: Wed May 18, 2022 11:05 pm
by liriox
compbatant wrote: Wed May 18, 2022 10:03 pm
CKA3O4HuK wrote: Wed May 18, 2022 5:01 pm who knows where to fry the meat?
You can now grill meat on camp fire.
You can kill rabbits and roebucks to get meat.
you need can make a sanwich with meat and bread because
bread stop serving

Re: New skills!

Posted: Thu May 19, 2022 6:56 am
by SK1976
Explain effects on new skills please !

Why we should make bread or roast meat ?


Please dont change it into a survival-game. We like old-school-rpg-style ;)

For survivla is your other game OMEGA

Re: New skills!

Posted: Thu May 19, 2022 10:12 am
by compbatant
SK1976 wrote: Thu May 19, 2022 6:56 am Explain effects on new skills please !

Why we should make bread or roast meat ?


Please dont change it into a survival-game. We like old-school-rpg-style ;)

For survivla is your other game OMEGA
It is explained in item description.
It gives you certain HP multiple times. In opposite to HP potions the effect is not instant.
If you don't like it you don't need to do anything with that new skills. This is addition to the game not change.

Re: New skills!

Posted: Thu May 19, 2022 2:13 pm
by SK1976
lol.

I like it. It was an old idea from me too. Many years ago, we discussed about it once.

Its nice to see that players leveling new skills.

Small animals could mean low hp+
Bigger animals could mean higher hp+

Insert maybe a HUNTER-skill :)))

I asked because at the beginning that you have published that, there wasnt any info in bread what it is for, and if it was tested on higher accs, it hasnt any effect. That was the only reason why i asked here about an explaining :)

Its a nice idea with a lot potencial.

Congratz for your work on it and thanks !

Atm lower level players like it surely :)



Regards....SK :)