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THE SECOND HAND OF THE MAGICIAN

Posted: Sun Aug 25, 2024 9:45 am
by J_A_S_U_M
Hi all ! I would like to propose an idea regarding items for the mage's second hand. the magician's second hand is always empty, all classes have some items, a shield, arrows, daggers. A magician must also have something. I have a proposal to make several quests where the magician receives an item for the second hand. the first item, for example, can be obtained at level 500. At level 500 with a 5% bonus to damage against monsters.The second item at level 1000 with a 7% bonus to damage to monsters and a 1% bonus to damage to enemies. The third item at level 2000, with a bonus to damage to enemies of 2% and to monsters of 9%. fourth item at level 4000, 3% bonus to enemies and 11% bonus to monsters.The first item may look like a book. The second item is a rare crystal for killing a boss.third item, black magic for completing a difficult quest.The fourth item, Divine Orb, is awarded for completing a difficult quest and killing 3 difficult bosses. Quests can be made in such a way that a magician cannot complete them alone; he will definitely need the help of other classes.

How do you like this idea? I think it will be fair since all classes have very good skills and items for the second hand. And these will be small items with a small bonus to damage for mages with an empty second hand.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Wed Aug 28, 2024 5:04 pm
by Elgur
What about a cat as a familiar?

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Wed Aug 28, 2024 8:37 pm
by Lestat
The only ones wanting mages buffed... Are mages, they are already the strongest class, no need to give them more advantages

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Fri Aug 30, 2024 10:32 pm
by Lorion
Lestat wrote: Wed Aug 28, 2024 8:37 pm The only ones wanting mages buffed... Are mages, they are already the strongest class, no need to give them more advantages
depends how u mean it...in pvp they are weak once u are mage user u will realize why

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Sat Aug 31, 2024 6:16 pm
by AZ_YT
I like the idea, it will add another item to the mage's arsenal.I look forward to the continuation and further results.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Sat Aug 31, 2024 8:23 pm
by Elgur
If it was a cat as a familiar, than what added bonus would it give?
Cats are stealthy.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Sun Sep 01, 2024 12:35 pm
by SK1976
A book from a quest that only mages can do what will make lil bit speed buff.
Higher level more speed.
on 500= 5% more
1000=7% more
2000=10% more
3k=12% more
3,5k=15% more speed.

That makes it a bit more fair in a PvP or on long ways to walk.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Mon Sep 02, 2024 6:14 am
by Elgur
An item that adds fire spell, other items that add frost lightning or shock, or blunt spell.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Mon Sep 02, 2024 6:17 am
by Elgur
SK1976 wrote: Sun Sep 01, 2024 12:35 pm A book from a quest that only mages can do what will make lil bit speed buff.
Higher level more speed.
on 500= 5% more
1000=7% more
2000=10% more
3k=12% more
3,5k=15% more speed.

That makes it a bit more fair in a PvP or on long ways to walk.
What about an item that made wand damage much stronger, perhaps for a short time.

Re: THE SECOND HAND OF THE MAGICIAN

Posted: Mon Sep 02, 2024 7:50 am
by SK1976
Mages are surely strong, but not the strongest like all are telling.
They need good stats to be strong like all other classes too.
Mostly mages are loosing because their speed.
They are much slower than melees.
And thats the idea behind it: Make mages some % faster !
Think about peoples who are doing only quests every day and not PvP.
Most ways are so long that mages dont do these quests.
I know a way from start to the mage under the tower in map 1,-3 what is a daily takes almost 10 minutes to reach him from the startmap.
A mellee with speedpots doing it in 2 minutes !
The same with the bloodmap. Mages need almost 15 minutes. Mellees in 3 !
Its unfair for peoples who are playing mages :( or achers.
The forgotten-world is to big now for slow walkers.
Players loosing fun and dont play such accs or leaving game bec. it all takes to long.
Same in the HollowKingdom map. It takes to long for Non-Melees.
Many walks on quests are needed. No mage or acher will do it :(
All is unfair for mages. They are slow and no 3,5k gears are available.
Its time to update this game or more and more players will leave this game.
Think about the time now what players have to invest in such a big world now.
Its to much to let accs slow like in the past.


It was ok for the past as the map was small !
Over the years it was grown much. Many ,many new maps now.


Please make a speed-buff for non-melees !



Greeting....SK :)