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Easter map improvements
Posted: Sun Apr 05, 2026 8:57 am
by Akkilles
Here you can write about what needs to be improved for next year’s Easter event. I also want to remind you that the ideas must be realistic to implement with what we already have and can work with in the game. In other words, we cannot put forward ideas that are difficult to create or implement for these events. But if you come up with something concrete that needs improvement or to add, you can write it in this thread.
Thank you in advance,
The GM team, the map creators.

- file_00000000bd487246992226db830b9b4c.png (2.97 MiB) Viewed 228 times
Re: Easter map improvements
Posted: Sun Apr 05, 2026 10:59 am
by dodgerjoe
The biggest problem i saw was that players with low lvl chickens always struggled most. They can not get drop, they remain low lvl keep struggling and this cycle repeats
I have 2 suggestions
1) I dont know if it is technicly possible but seperate arena for low lvl pets, like lvl specific arenas. For example normal chickens arena, green chicken arena etc
2) make lesser mob, in this case rabbits, have very low drop rare for the big price , in this case golden egg,
Re: Easter map improvements
Posted: Sun Apr 05, 2026 1:39 pm
by Lamcim
The event is a lot of fun. I think most players like it, maybe it would be better with more boss cages. But what really worries me is that the +5 vehicle distribution needs to be changed. Players should use accounts they trust in terms of skill. Everyone has an account they're skilled at. For example, let's build a road and put obstacles like stones, bushes, and trees in front of it. They need to dig up these stones and trees to clear the road. Then, let's put a river in front of it, and whoever finds 10-20 rare fish gives them to the boatman. Then, let's put a pit in front of it, and whoever finds 50-100 mud fills the pit. The numbers are representative. The quest should be within a map, and leaving without completing it should be considered a failure. And let's make this quest time-limited. Trading shouldn't be allowed during this time. Each account should only be able to take this quest once. Players with the skill to complete the quest on time should win one of the random +5 equipment pieces, while players who fail to complete the quest should be deprived of this equipment. That's my main idea, improvements are up to you.
Re: Easter map improvements
Posted: Sun Apr 05, 2026 7:42 pm
by LIOX117
What I can add is that there are players who leave one chicken in one spam and take another to a different spam to get two spams for themselves. That doesn't seem fair to me; a manager should look into it. At least once a day, everything has been great so far.
Re: Easter map improvements
Posted: Mon Apr 06, 2026 4:28 am
by SK1976
detailed information how any of the event is working.
exactly info about any reward what can get.
a sign of maybe HOW TO USE THE EASTER EVENT with an exactly reward.
Everyone should get a reward for something.
Sure higher level better or more rewards.
In other games what i see there is an easter event announced when it starts...how many time is left...what is to do (a detailed information of every task and how we can do it) and what a reward (exactly information on how many points we can earn what a reward). Clarified in front of every event.
Maybe stages for levels and stages for their rewards too. But the same event !
Re: Easter map improvements
Posted: Mon Apr 06, 2026 5:32 pm
by FilipFT
At first Easter Event Map, area for 2k to 5k level where is worms should me worms with less dex. That worms have 500 dex but in game u cannot have pets with higher dex, just bees and bood ogres which will die eazy cuz have low hp.
Re: Easter map improvements
Posted: Mon Apr 06, 2026 9:14 pm
by Akkilles
If everything has to be sorted into boxes and fully explained, then there is no excitement left, no surprise, and the challenge disappears. These annual events are not meant to be a “give away,” unlike the FT birthday celebration. The Easter event, Valentine’s event, and the latest Christmas event created by OantoskaO are relatively new, so the idea is that we learn how to approach them for the next time.
We had some nice and rare rewards, but even those were not meant to be obvious, and they should not be. It is supposed to be a challenge. Many players in OantoskaO’s Easter map received great rewards, so I believe the information provided was enough.
The plan is for rewards to be updated as needed when new items are added to the game and become more accessible. And after players experience the same event several times, most will understand how these events are built and how to play them the next time.
Re: Easter map improvements
Posted: Tue Apr 07, 2026 11:31 pm
by Alexleroi2
The most problems i noticed is the number of bunny spawn(12) they are really low when we see the number of player (without count people with 2/3 account)
If you don't start when event it open you can't really play it since lower lvl chicken get 0 drop if a stronger chicken are there