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Clan buildings and allied clans

Posted: Tue Feb 25, 2014 2:25 am
by alienhome
I was wondering about an option for the duke of each clan having a button on the building index where he could input allied clans. That would eliminate the clan building from automatically attacking a member of an allied clan. The other clan members would be allowed to walk amongst building without being attacked but any attempt to access building menu or attack building would remove their clan from list and building would retaliate. This would allow allied clan members to use build as protection but nothing else. Anybody have thoughts about this?

Re: Clan buildings and allied clans

Posted: Tue Feb 25, 2014 4:36 am
by Secular
This has been suggested before, but I highly support this being implemented.

Hopefully the creator and admins take notice!

Re: Clan buildings and allied clans

Posted: Tue Feb 25, 2014 6:49 am
by blitzcraig
I like this a lot --- I've got a fair amount written up about improving clans, check it out.

There is one thing I might suggest instead of turning clan to enemy if you attack or access tower, just don't allow it. You simply cannot target/enter and ally clan building (but like you said, it will not attack you)

I'm really hoping some clan work is getting high on the priority list of game improvements :)

Re: Clan buildings and allied clans

Posted: Tue Nov 11, 2014 11:17 am
by naomi
blitzcraig wrote:I like this a lot --- I've got a fair amount written up about improving clans, check it out.

There is one thing I might suggest instead of turning clan to enemy if you attack or access tower, just don't allow it. You simply cannot target/enter and ally clan building (but like you said, it will not attack you)

I'm really hoping some clan work is getting high on the priority list of game improvements :)
+1

Re: Clan buildings and allied clans

Posted: Thu Nov 13, 2014 11:45 pm
by dragkardragcar
alienhome wrote:I was wondering about an option for the duke of each clan having a button on the building index where he could input allied clans. That would eliminate the clan building from automatically attacking a member of an allied clan. The other clan members would be allowed to walk amongst building without being attacked but any attempt to access building menu or attack building would remove their clan from list and building would retaliate. This would allow allied clan members to use build as protection but nothing else. Anybody have thoughts about this?
+1