Page 1 of 1

crafting idea

Posted: Sat Mar 08, 2014 7:03 pm
by patrapture
is there a possibility of adding a little xp while mining and crafting? i am trying to craft iron plate so far i am 1 for 11 in crafting thats less than a 10% chance. i have given up on crafting because its easier to make the money a d buy from another player what u need from another player. I can make 20 million in the green robe room i 2 hours but i cant craft a feaking iron plate in 3 days. Though i will still play i just wanted to express my opinion. However after talki g with several people while crafting everyone i asked about getting xp while mining agreed it was a good idea, as it is right now it takes too much space and too much time mostly for nothi g.

Re: crafting idea

Posted: Sat Mar 08, 2014 8:16 pm
by Gandalf
patrapture wrote:is there a possibility of adding a little xp while mining and crafting? i am trying to craft iron plate so far i am 1 for 11 in crafting thats less than a 10% chance. i have given up on crafting because its easier to make the money a d buy from another player what u need from another player. I can make 20 million in the green robe room i 2 hours but i cant craft a feaking iron plate in 3 days. Though i will still play i just wanted to express my opinion. However after talki g with several people while crafting everyone i asked about getting xp while mining agreed it was a good idea, as it is right now it takes too much space and too much time mostly for nothi g.
good idea!

Re: crafting idea

Posted: Sat Mar 08, 2014 9:14 pm
by vicbri
Yes this is a nice idea im trying to make an iron plate for new quest and it takes long time , some xp gain would be nice because some of the items take long time to craft.

Re: crafting idea

Posted: Sun Mar 09, 2014 12:14 am
by trajus
My iron plate succest the first time lol.

Re: crafting idea

Posted: Sat Feb 21, 2015 12:34 pm
by DwarfTank
Save before you craft, if you fail reload, you'll find you will be able to make them quicker.

Re: crafting idea

Posted: Sat Feb 21, 2015 8:22 pm
by vicbri
DwarfTank30 wrote:Save before you craft, if you fail reload, you'll find you will be able to make them quicker.
This trick can be used in the RPG, but in the MMO theres no reload, thats the reason this was sugested, so players could get some xp from crafting to compensate the hard work :)

Re: crafting idea

Posted: Sat Feb 28, 2015 11:06 pm
by DwarfTank
I see, perhaps there could be a level break for easier crafting, like reach level 150 or 200 and crafting percentage for succeeding increases say 5%

Re: crafting idea

Posted: Sun Mar 01, 2015 8:08 pm
by vicbri
DwarfTank30 wrote:I see, perhaps there could be a level break for easier crafting, like reach level 150 or 200 and crafting percentage for succeeding increases say 5%
Actually the last update is about crafting, introducing levels to improve crafting speed and increasing the sucess percentage when crafting a item. When you colect ressources you gain xp and as your level in the skill increases you will colect them faster. When you craft something in building/smith if you fail you gain xp and as your level in the skill increases your sucess rate in crafting will increase.

Re: crafting idea

Posted: Sun Mar 01, 2015 8:26 pm
by DwarfTank
Sounds like a win win, waiting on rpg update now.