some generic ideas
Posted: Mon Mar 31, 2014 3:50 am
Astore the title suggests just some ideas of other pvp/pve games I play.
Pvp is good but unbalanced, players with swords, axes and clubs are to a disadvantage to mages and archers
(non ranged vs ranged is terrible (they always run)
Mages are at a disadvantage to archers as well
(mages must wait on mama to reload before being able to cast spells (archers just keep going))
Mages have 4 upgrades to deal with unlike that other characters who only have 3 but for some reason mages are only given 2 upgrade points like the others
(my suggestion is give mages 3 upgrade points and balance it)
Pvp
As I said it's good and nice work on the game but introduce a official clan war where a duke must declare war onto the other clan, be able to set allies in the war to help you if their duke accepts.
(this will allow leaderboards of both players vs clan buildings and pvp (winner of the war get paid a sum of money)
Offer a surrender option (gives the point to the other clan for leaderboard) (however this could be abused for points so put a 2 week delay on the next clan war the two sides have against one another)
While they would be in a clan war deactivate the players abilities to kill anyone (unless attacked first)
(exception would be the war)
Allow clans to withdraw money, give an option of the storage of the clan being open to members or what privileges are needed.
Just some generic ideas, dunno if people will agree with them but thank you for reading
Pvp is good but unbalanced, players with swords, axes and clubs are to a disadvantage to mages and archers
(non ranged vs ranged is terrible (they always run)
Mages are at a disadvantage to archers as well
(mages must wait on mama to reload before being able to cast spells (archers just keep going))
Mages have 4 upgrades to deal with unlike that other characters who only have 3 but for some reason mages are only given 2 upgrade points like the others
(my suggestion is give mages 3 upgrade points and balance it)
Pvp
As I said it's good and nice work on the game but introduce a official clan war where a duke must declare war onto the other clan, be able to set allies in the war to help you if their duke accepts.
(this will allow leaderboards of both players vs clan buildings and pvp (winner of the war get paid a sum of money)
Offer a surrender option (gives the point to the other clan for leaderboard) (however this could be abused for points so put a 2 week delay on the next clan war the two sides have against one another)
While they would be in a clan war deactivate the players abilities to kill anyone (unless attacked first)
(exception would be the war)
Allow clans to withdraw money, give an option of the storage of the clan being open to members or what privileges are needed.
Just some generic ideas, dunno if people will agree with them but thank you for reading