New spots to get stuck

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blitzcraig
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Joined: Fri Oct 18, 2013 12:00 am
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New spots to get stuck

Post by blitzcraig »

Diagonal walking has allowed players to reach a few areas where they become stuck while changing maps. If you encounter this, please post here with name and location (screenshot would be very helpful if possible)

Also, consider asking for help on forum mini-chat, mods will be trying to monitor this to help you out ASAP.
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blitzcraig
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Re: New spots to get stuck

Post by blitzcraig »

Report 1> in rocks left of Silverwood castle. Tree or Bush at 3.2.103.1 will prevent from happening

2> 1.-3 in bottom left corner... no additional info currently available :(

Help with these and maybe receive a reward for helping game :)
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fireu
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Re: New spots to get stuck

Post by fireu »

Help me dont move... id GoodLuck
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MadMikael
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Re: New spots to get stuck

Post by MadMikael »

GoodLuck got stuck at 1.-3

If you are still stuck GoodLuck, let us know when you are on and we will get you out. As blitzcraig suggested, maybe use the mini-chat.
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fireu
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Re: New spots to get stuck

Post by fireu »

Help me dont move... im playing now
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joeylamcy
Posts: 454
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Location: Hong Kong

Re: New spots to get stuck

Post by joeylamcy »

fireu wrote:Help me dont move... im playing now
maybe i should stay there to prevent others getting stuck there :lol:
  • joeylamcy(archer,130)
  • j0eylamcy(mage,110+)
  • meatshield(ogre,75)
  • j0ey1amcy(dwarf,50+)
  • Chris_Wong(swordsman,10+,backup&storage)
blitzcraig
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Re: New spots to get stuck

Post by blitzcraig »

1.-3.1.15 stuck when entering from 0.-3 ... suggest removing some of the trees surrounding that spot
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compbatant
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Re: New spots to get stuck

Post by compbatant »

Instead of fixing this spots I improved a little game engine to not put player in places with no exit. I hope i didn't spoil anything else making this fix.
blitzcraig
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Re: New spots to get stuck

Post by blitzcraig »

Sounds like a permanent fix, nice ;)
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