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New spots to get stuck
Posted: Tue Jun 03, 2014 7:43 pm
by blitzcraig
Diagonal walking has allowed players to reach a few areas where they become stuck while changing maps. If you encounter this, please post here with name and location (screenshot would be very helpful if possible)
Also, consider asking for help on forum mini-chat, mods will be trying to monitor this to help you out ASAP.
Re: New spots to get stuck
Posted: Tue Jun 03, 2014 7:46 pm
by blitzcraig
Report 1> in rocks left of Silverwood castle. Tree or Bush at 3.2.103.1 will prevent from happening
2> 1.-3 in bottom left corner... no additional info currently available
Help with these and maybe receive a reward for helping game

Re: New spots to get stuck
Posted: Wed Jun 04, 2014 2:05 am
by fireu
Help me dont move... id GoodLuck
Re: New spots to get stuck
Posted: Wed Jun 04, 2014 3:13 am
by MadMikael
GoodLuck got stuck at 1.-3
If you are still stuck GoodLuck, let us know when you are on and we will get you out. As blitzcraig suggested, maybe use the mini-chat.
Re: New spots to get stuck
Posted: Wed Jun 04, 2014 5:39 am
by fireu
Help me dont move... im playing now
Re: New spots to get stuck
Posted: Wed Jun 04, 2014 5:59 am
by joeylamcy
fireu wrote:Help me dont move... im playing now
maybe i should stay there to prevent others getting stuck there

Re: New spots to get stuck
Posted: Wed Jun 04, 2014 6:05 am
by blitzcraig
1.-3.1.15 stuck when entering from 0.-3 ... suggest removing some of the trees surrounding that spot
Re: New spots to get stuck
Posted: Wed Jun 04, 2014 7:46 pm
by compbatant
Instead of fixing this spots I improved a little game engine to not put player in places with no exit. I hope i didn't spoil anything else making this fix.
Re: New spots to get stuck
Posted: Wed Jun 04, 2014 8:34 pm
by blitzcraig
Sounds like a permanent fix, nice
